29#if !defined G4_FR_FEATURES_HH
30#define G4_FR_FEATURES_HH
34\n Features: exact hidden line, hidden surface algorithms.\
35\n high (unlimited) resolution.\
36\n renders to PostScript for viewing and/or hardcopy.\
38\n off-line rendering.\
39\n graphical user interface.\
40\n connection via TCP/IP socket or named pipe Fukui Renderer DAWN.\
41\n Disadvantages: compute intensive, takes time (use a fast graphics\
42\n system, such as OpenGL, to select view, then copy\
43\n to this renderer - /vis~/copy/view, /vis~/set/view).";
47\n Features: exact hidden line, hidden surface algorithms.\
48\n high (unlimited) resolution.\
49\n renders to PostScript for viewing and/or hardcopy.\
51\n off-line rendering.\
52\n graphical user interface.\
53\n connection via g4.prim file to Fukui Renderer DAWN,\
54\n DAVID (DAwn's Visual Intersection Debugger, etc.\
55\n Disadvantages: compute intensive, takes time (use a fast graphics\
56\n system, such as OpenGL, to select view, then copy\
57\n to this renderer - /vis~/copy/view, /vis~/set/view).";
const char FR_DAWNFILE_FEATURES[]
const char FR_DAWN_FEATURES[]