Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
RandGaussQ.cc
Go to the documentation of this file.
1// $Id:$
2// -*- C++ -*-
3//
4// -----------------------------------------------------------------------
5// HEP Random
6// --- RandGaussQ ---
7// class implementation file
8// -----------------------------------------------------------------------
9
10// =======================================================================
11// M Fischler - Created 24 Jan 2000
12// M Fischler - put and get to/from streams 12/13/04
13// =======================================================================
14
17#include <iostream>
18#include <cmath> // for std::log()
19
20namespace CLHEP {
21
22std::string RandGaussQ::name() const {return "RandGaussQ";}
24
26}
27
30}
31
32double RandGaussQ::operator()( double mean, double stdDev ) {
33 return transformQuick(localEngine->flat()) * stdDev + mean;
34}
35
36void RandGaussQ::shootArray( const int size, double* vect,
37 double mean, double stdDev )
38{
39 for( double* v = vect; v != vect + size; ++v )
40 *v = shoot(mean,stdDev);
41}
42
44 const int size, double* vect,
45 double mean, double stdDev )
46{
47 for( double* v = vect; v != vect + size; ++v )
48 *v = shoot(anEngine,mean,stdDev);
49}
50
51void RandGaussQ::fireArray( const int size, double* vect)
52{
53 for( double* v = vect; v != vect + size; ++v )
55}
56
57void RandGaussQ::fireArray( const int size, double* vect,
58 double mean, double stdDev )
59{
60 for( double* v = vect; v != vect + size; ++v )
61 *v = fire( mean, stdDev );
62}
63
64//
65// Table of errInts, for use with transform(r) and quickTransform(r)
66//
67
68// Since all these are this is static to this compilation unit only, the
69// info is establised a priori and not at each invocation.
70
71// The main data is of course the gaussQTables table; the rest is all
72// bookkeeping to know what the tables mean.
73
74#define Table0size 250
75#define Table1size 1000
76#define TableSize (Table0size+Table1size)
77
78#define Table0step (2.0E-6)
79#define Table1step (5.0E-4)
80
81#define Table0scale (1.0/Table1step)
82
83#define Table0offset 0
84#define Table1offset (Table0size)
85
86 // Here comes the big (5K bytes) table, kept in a file ---
87
88static const float gaussTables [TableSize] = {
89#include "CLHEP/Random/gaussQTables.cdat"
90};
91
92double RandGaussQ::transformQuick (double r) {
93 double sign = +1.0; // We always compute a negative number of
94 // sigmas. For r > 0 we will multiply by
95 // sign = -1 to return a positive number.
96 if ( r > .5 ) {
97 r = 1-r;
98 sign = -1.0;
99 }
100
101 register int index;
102 double dx;
103
104 if ( r >= Table1step ) {
105 index = int((Table1size<<1) * r); // 1 to Table1size
106 if (index == Table1size) return 0.0;
107 dx = (Table1size<<1) * r - index; // fraction of way to next bin
108 index += Table1offset-1;
109 } else if ( r > Table0step ) {
110 double rr = r * Table0scale;
111 index = int(Table0size * rr); // 1 to Table0size
112 dx = Table0size * rr - index; // fraction of way to next bin
113 index += Table0offset-1;
114 } else { // r <= Table0step - not in tables
115 return sign*transformSmall(r);
116 }
117
118 double y0 = gaussTables [index++];
119 double y1 = gaussTables [index];
120
121 return (float) (sign * ( y1 * dx + y0 * (1.0-dx) ));
122
123} // transformQuick()
124
125double RandGaussQ::transformSmall (double r) {
126
127 // Solve for -v in the asymtotic formula
128 //
129 // errInt (-v) = exp(-v*v/2) 1 1*3 1*3*5
130 // ------------ * (1 - ---- + ---- - ----- + ... )
131 // v*sqrt(2*pi) v**2 v**4 v**6
132
133 // The value of r (=errInt(-v)) supplied is going to less than 2.0E-13,
134 // which is such that v < -7.25. Since the value of r is meaningful only
135 // to an absolute error of 1E-16 (double precision accuracy for a number
136 // which on the high side could be of the form 1-epsilon), computing
137 // v to more than 3-4 digits of accuracy is suspect; however, to ensure
138 // smoothness with the table generator (which uses quite a few terms) we
139 // also use terms up to 1*3*5* ... *13/v**14, and insist on accuracy of
140 // solution at the level of 1.0e-7.
141
142 // This routine is called less than one time in a million firings, so
143 // speed is of no concern. As a matter of technique, we terminate the
144 // iterations in case they would be infinite, but this should not happen.
145
146 double eps = 1.0e-7;
147 double guess = 7.5;
148 double v;
149
150 for ( int i = 1; i < 50; i++ ) {
151 double vn2 = 1.0/(guess*guess);
152 double s1 = -13*11*9*7*5*3 * vn2*vn2*vn2*vn2*vn2*vn2*vn2;
153 s1 += 11*9*7*5*3 * vn2*vn2*vn2*vn2*vn2*vn2;
154 s1 += -9*7*5*3 * vn2*vn2*vn2*vn2*vn2;
155 s1 += 7*5*3 * vn2*vn2*vn2*vn2;
156 s1 += -5*3 * vn2*vn2*vn2;
157 s1 += 3 * vn2*vn2 - vn2 + 1.0;
158 v = std::sqrt ( 2.0 * std::log ( s1 / (r*guess*std::sqrt(CLHEP::twopi)) ) );
159 if ( std::fabs(v-guess) < eps ) break;
160 guess = v;
161 }
162 return -v;
163
164} // transformSmall()
165
166std::ostream & RandGaussQ::put ( std::ostream & os ) const {
167 int pr=os.precision(20);
168 os << " " << name() << "\n";
169 RandGauss::put(os);
170 os.precision(pr);
171 return os;
172}
173
174std::istream & RandGaussQ::get ( std::istream & is ) {
175 std::string inName;
176 is >> inName;
177 if (inName != name()) {
178 is.clear(std::ios::badbit | is.rdstate());
179 std::cerr << "Mismatch when expecting to read state of a "
180 << name() << " distribution\n"
181 << "Name found was " << inName
182 << "\nistream is left in the badbit state\n";
183 return is;
184 }
185 RandGauss::get(is);
186 return is;
187}
188
189} // namespace CLHEP
#define Table0scale
Definition: RandGaussQ.cc:81
static double shoot()
virtual ~RandGaussQ()
Definition: RandGaussQ.cc:25
std::istream & get(std::istream &is)
Definition: RandGaussQ.cc:174
static double transformSmall(double r)
Definition: RandGaussQ.cc:125
std::ostream & put(std::ostream &os) const
Definition: RandGaussQ.cc:166
static void shootArray(const int size, double *vect, double mean=0.0, double stdDev=1.0)
Definition: RandGaussQ.cc:36
void fireArray(const int size, double *vect)
Definition: RandGaussQ.cc:51
HepRandomEngine & engine()
Definition: RandGaussQ.cc:23
std::string name() const
Definition: RandGaussQ.cc:22
virtual double operator()()
Definition: RandGaussQ.cc:28
static double transformQuick(double r)
Definition: RandGaussQ.cc:92
std::istream & get(std::istream &is)
Definition: RandGauss.cc:255
double defaultStdDev
Definition: RandGauss.h:152
std::ostream & put(std::ostream &os) const
Definition: RandGauss.cc:236
HepRandomEngine & engine()
Definition: RandGauss.cc:43
shared_ptr< HepRandomEngine > localEngine
Definition: RandGauss.h:154
double defaultMean
Definition: RandGauss.h:151
#define Table1offset
#define Table0step
#define TableSize
#define Table0offset
#define Table0size
#define Table1step
#define Table1size
Definition: DoubConv.h:17