26#ifndef G4QPartonPair_h
27#define G4QPartonPair_h 1
60 return (CollisionType == right.CollisionType &&
61 *Parton1 == *right.Parton1 && *Parton2 == *right.Parton2) ? 1: 0;
65 return (CollisionType == right.CollisionType &&
66 *Parton1 == *right.Parton1 && *Parton2 == *right.Parton2) ? 0: 1;
void SetPartons(G4QParton *P1, G4QParton *P2)
G4int operator==(const G4QPartonPair &right) const
G4int operator!=(const G4QPartonPair &right) const
void SetCollisionType(G4int Type)