Geant4
10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4XXXFileViewer.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// John Allison 7th March 2006
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// A template for a file-writing graphics driver.
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//?? Lines beginning like this require specialisation for your driver.
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#ifndef G4XXXFileVIEWER_HH
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#define G4XXXFileVIEWER_HH
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#include "
G4VViewer.hh
"
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#include <fstream>
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class
G4XXXFileViewer
:
public
G4VViewer
{
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public
:
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G4XXXFileViewer
(
G4VSceneHandler
&,
const
G4String
& name);
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virtual
~G4XXXFileViewer
();
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void
SetView
();
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void
ClearView
();
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void
DrawView
();
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void
ShowView
();
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// A simple class to handle delayed opening, etc. There are various
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// degrees of sophistication in, for example, the allocation of
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// filenames -- see FukuiRenderer or HepRepFile.
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class
FileWriter
{
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public
:
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FileWriter
(): fOpen(false) {}
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G4bool
IsOpen
() {
return
fOpen;}
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void
WriteItem
(
const
G4String
& item);
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void
Close
();
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// Implement rewind as close and re-open...
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void
Rewind
() {
if
(fOpen) {fFile.close(); fFile.open(fFileName.c_str());}}
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private
:
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G4String
fFileName;
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G4bool
fOpen;
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std::ofstream fFile;
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};
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FileWriter
&
GetFileWriter
() {
return
fFileWriter;}
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private
:
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FileWriter fFileWriter;
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};
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#endif
G4bool
bool G4bool
Definition:
G4Types.hh:86
G4VViewer.hh
G4String
Definition:
G4String.hh:53
G4VSceneHandler
Definition:
G4VSceneHandler.hh:61
G4VViewer
Definition:
G4VViewer.hh:45
G4XXXFileViewer::FileWriter
Definition:
G4XXXFileViewer.hh:51
G4XXXFileViewer::FileWriter::IsOpen
G4bool IsOpen()
Definition:
G4XXXFileViewer.hh:54
G4XXXFileViewer::FileWriter::FileWriter
FileWriter()
Definition:
G4XXXFileViewer.hh:53
G4XXXFileViewer::FileWriter::Close
void Close()
Definition:
G4XXXFileViewer.cc:39
G4XXXFileViewer::FileWriter::Rewind
void Rewind()
Definition:
G4XXXFileViewer.hh:58
G4XXXFileViewer::FileWriter::WriteItem
void WriteItem(const G4String &item)
Definition:
G4XXXFileViewer.cc:48
G4XXXFileViewer
Definition:
G4XXXFileViewer.hh:40
G4XXXFileViewer::~G4XXXFileViewer
virtual ~G4XXXFileViewer()
Definition:
G4XXXFileViewer.cc:77
G4XXXFileViewer::GetFileWriter
FileWriter & GetFileWriter()
Definition:
G4XXXFileViewer.hh:64
G4XXXFileViewer::DrawView
void DrawView()
Definition:
G4XXXFileViewer.cc:95
G4XXXFileViewer::SetView
void SetView()
Definition:
G4XXXFileViewer.cc:82
G4XXXFileViewer::ShowView
void ShowView()
Definition:
G4XXXFileViewer.cc:119
G4XXXFileViewer::ClearView
void ClearView()
Definition:
G4XXXFileViewer.cc:88
geant4-v10.7.0
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visualization
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G4XXXFileViewer.hh
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