Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4XXXSGViewer.cc
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29// John Allison 10th March 2006
30// A template for a sophisticated graphics driver with a scene graph.
31//?? Lines beginning like this require specialisation for your driver.
32
33#include "G4XXXSGViewer.hh"
34
35#include "G4VSceneHandler.hh"
37
38#include <fstream>
39
41(G4VSceneHandler& sceneHandler, const G4String& name):
42 G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name)
43{}
44
46
48 //#ifdef G4XXXSGDEBUG
49 G4cout << "G4XXXSGViewer::SetView() called." << G4endl;
50 //#endif
51}
52
54 //#ifdef G4XXXSGDEBUG
55 G4cout << "G4XXXSGViewer::ClearView() called." << G4endl;
56 //#endif
57}
58
60 //#ifdef G4XXXSGDEBUG
61 G4cout << "G4XXXSGViewer::DrawView() called." << G4endl;
62 //#endif
63
64 // First, a view should decide when to re-visit the G4 kernel.
65 // Sometimes it might not be necessary, e.g., if the scene is stored
66 // in a graphical database (e.g., OpenGL's display lists) and only
67 // the viewing angle has changed. But graphics systems without a
68 // graphical database will always need to visit the G4 kernel.
69
70 // The fNeedKernelVisit flag might have been set by the user in
71 // /vis/viewer/rebuild, but if not, make decision and set flag only
72 // if necessary...
74 fLastVP = fVP;
75 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
76
77 ProcessView (); // Clears store and processes scene only if necessary.
78
79 if (kernelVisitWasNeeded) {
80 // Some systems, notably OpenGL, can draw while re-building, so
81 // there might not be a need to draw from store again here. But
82 // in this case...
83 DrawFromStore("G4XXXSGViewer::DrawView");
84 } else {
85 DrawFromStore("G4XXXSGViewer::DrawView");
86 }
87
88 // ...before finally...
89 FinishView (); // Flush streams and/or swap buffers.
90}
91
93 //#ifdef G4XXXSGDEBUG
94 G4cout << "G4XXXSGViewer::ShowView() called." << G4endl;
95 //#endif
96 // This is what you should see...
97 DrawFromStore("G4XXXSGViewer::ShowView");
98}
99
101
102 // If there's a significant difference with the last view parameters
103 // of either the scene handler or this viewer, trigger a rebuild.
104
105 SceneGraph& sceneGraph =
106 static_cast<G4XXXSGSceneHandler&>(fSceneHandler).fSceneGraph;
107 if (sceneGraph.fDaughters.size() == 3 // I.e., only the root nodes.
108 // (The above needs re-thinking.)
110 NeedKernelVisit (); // Sets fNeedKernelVisit.
111 }
112}
113
115{
116 // Typical comparison. Taken from OpenGL.
117 if (
118 (lastVP.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
120 (lastVP.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) ||
121 (lastVP.IsCulling () != fVP.IsCulling ()) ||
122 (lastVP.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
123 (lastVP.IsDensityCulling () != fVP.IsDensityCulling ()) ||
124 (lastVP.IsCullingCovered () != fVP.IsCullingCovered ()) ||
125 (lastVP.GetCBDAlgorithmNumber() !=
127 // No need to visit kernel if section plane changes.
128 // No need to visit kernel if cutaway planes change.
129 (lastVP.IsExplode () != fVP.IsExplode ()) ||
130 (lastVP.GetNoOfSides () != fVP.GetNoOfSides ()) ||
133 (lastVP.IsMarkerNotHidden () != fVP.IsMarkerNotHidden ()) ||
134 (lastVP.GetDefaultVisAttributes()->GetColour() !=
139 (lastVP.GetVisAttributesModifiers() !=
141 ) {
142 return true;
143 }
144
145 if (lastVP.IsDensityCulling () &&
146 (lastVP.GetVisibleDensity () != fVP.GetVisibleDensity ()))
147 return true;
148
149 if (lastVP.GetCBDAlgorithmNumber() > 0) {
150 if (lastVP.GetCBDParameters().size() != fVP.GetCBDParameters().size()) return true;
151 else if (lastVP.GetCBDParameters() != fVP.GetCBDParameters()) return true;
152 }
153
154 if (lastVP.IsExplode () &&
155 (lastVP.GetExplodeFactor () != fVP.GetExplodeFactor ()))
156 return true;
157
158 return false;
159}
160
162 SceneGraph& sceneGraph =
163 static_cast<G4XXXSGSceneHandler&>(fSceneHandler).fSceneGraph;
164 // Write to a file for testing...
165 static G4int iCount = 0;
166 std::ostringstream oss;
167 oss << source << '.' << fName << '.' << iCount++ << ".out";
168 G4cout << "Writing " << oss.str() << G4endl;
169 std::ofstream ofs(oss.str().c_str());
170 JA::PrintTree(ofs,&sceneGraph);
171 ofs.close();
172}
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
G4bool fNeedKernelVisit
Definition: G4VViewer.hh:224
void ProcessView()
Definition: G4VViewer.cc:104
G4VSceneHandler & fSceneHandler
Definition: G4VViewer.hh:215
G4String fName
Definition: G4VViewer.hh:217
void NeedKernelVisit()
Definition: G4VViewer.cc:77
G4ViewParameters fVP
Definition: G4VViewer.hh:219
virtual void FinishView()
Definition: G4VViewer.cc:100
const std::vector< G4ModelingParameters::VisAttributesModifier > & GetVisAttributesModifiers() const
G4int GetNoOfSides() const
G4double GetExplodeFactor() const
G4int GetNumberOfCloudPoints() const
G4bool IsMarkerNotHidden() const
G4double GetGlobalLineWidthScale() const
const G4Colour & GetBackgroundColour() const
G4bool IsCulling() const
const G4VisAttributes * GetDefaultTextVisAttributes() const
G4bool IsExplode() const
const std::vector< G4double > & GetCBDParameters() const
G4int GetCBDAlgorithmNumber() const
G4double GetGlobalMarkerScale() const
G4bool IsCullingInvisible() const
const G4VisAttributes * GetDefaultVisAttributes() const
G4bool IsDensityCulling() const
G4double GetVisibleDensity() const
G4bool IsCullingCovered() const
DrawingStyle GetDrawingStyle() const
G4bool IsAuxEdgeVisible() const
const G4Colour & GetColour() const
G4XXXSGViewer(G4VSceneHandler &, const G4String &name)
virtual ~G4XXXSGViewer()
G4ViewParameters fLastVP
G4bool CompareForKernelVisit(G4ViewParameters &)
void DrawFromStore(const G4String &source)
void KernelVisitDecision()
void PrintTree(std::ostream &, Node *)
std::vector< Node * > fDaughters