51 const std::vector<G4int>& particle_kinds) {
53 G4cout <<
" >>> G4CascadeFinalStateGenerator::Configure" <<
G4endl;
58 cascAlg->
Configure(bullet, target, particle_kinds);
G4GLOB_DLL std::ostream G4cout
void Configure(G4InuclElementaryParticle *bullet, G4InuclElementaryParticle *target, const std::vector< G4int > &particle_kinds)
virtual ~G4CascadeFinalStateGenerator()
void Configure(G4InuclElementaryParticle *bullet, G4InuclElementaryParticle *target, const std::vector< G4int > &particle_kinds)
G4CascadeFinalStateGenerator()
G4VHadDecayAlgorithm * theAlgorithm