32#ifndef G4PHYSICALVOLUMESEARCHSCENE_HH
33#define G4PHYSICALVOLUMESEARCHSCENE_HH
47 const G4String& requiredPhysicalVolumeName,
49 G4int verbosity = 99);
53 const std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>&
55 {
return fFoundFullPVPath;}
62 {
return fFoundObjectTransformation;}
69 G4String fRequiredPhysicalVolumeName;
70 G4int fRequiredCopyNo;
71 std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>
77 G4bool fMultipleOccurrence;
G4VPhysicalVolume * GetFoundVolume() const
G4int GetFoundDepth() const
const G4Transform3D & GetFoundTransformation() const
const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > & GetFoundFullPVPath() const
virtual ~G4PhysicalVolumeSearchScene()