Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4XXXStoredViewer.cc
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29// John Allison 7th March 2006
30// A template for a graphics driver with a store/database.
31//?? Lines beginning like this require specialisation for your driver.
32
33#include "G4XXXStoredViewer.hh"
34
35#include "G4VSceneHandler.hh"
37
38#include <fstream>
39#include <sstream>
40
42(G4VSceneHandler& sceneHandler, const G4String& name):
43 G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name)
44{}
45
47
49#ifdef G4XXXStoredDEBUG
50 G4cout << "G4XXXStoredViewer::SetView() called." << G4endl;
51#endif
52}
53
55#ifdef G4XXXStoredDEBUG
56 G4cout << "G4XXXStoredViewer::ClearView() called." << G4endl;
57#endif
58}
59
61#ifdef G4XXXStoredDEBUG
62 G4cout << "G4XXXStoredViewer::DrawView() called." << G4endl;
63#endif
64
65 // First, a view should decide when to re-visit the G4 kernel.
66 // Sometimes it might not be necessary, e.g., if the scene is stored
67 // in a graphical database (e.g., OpenGL's display lists) and only
68 // the viewing angle has changed. But graphics systems without a
69 // graphical database will always need to visit the G4 kernel.
70
71 // The fNeedKernelVisit flag might have been set by the user in
72 // /vis/viewer/rebuild, but if not, make decision and set flag only
73 // if necessary...
75 fLastVP = fVP;
76 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
77
78 ProcessView (); // Clears store and processes scene only if necessary.
79
80 if (kernelVisitWasNeeded) {
81 // Some systems, notably OpenGL, can draw while re-building, so
82 // there might not be a need to draw from store again here. But
83 // in this case...
85 } else {
87 }
88
89 // ...before finally...
90 FinishView (); // Flush streams and/or swap buffers.
91}
92
94#ifdef G4XXXStoredDEBUG
95 G4cout << "G4XXXStoredViewer::ShowView() called." << G4endl;
96#endif
97}
98
100
101 // If there's a significant difference with the last view parameters
102 // of either the scene handler or this viewer, trigger a rebuild.
103
104 typedef std::list<G4String> Store;
105 Store& store =
106 static_cast<G4XXXStoredSceneHandler&>(fSceneHandler).fStore;
107 if (store.empty() || CompareForKernelVisit(fLastVP)) {
108 NeedKernelVisit (); // Sets fNeedKernelVisit.
109 }
110}
111
113{
114 // Typical comparison. Taken from OpenGL.
115 if (
116 (lastVP.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
118 (lastVP.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) ||
119 (lastVP.IsCulling () != fVP.IsCulling ()) ||
120 (lastVP.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
121 (lastVP.IsDensityCulling () != fVP.IsDensityCulling ()) ||
122 (lastVP.IsCullingCovered () != fVP.IsCullingCovered ()) ||
123 (lastVP.GetCBDAlgorithmNumber() !=
125 // No need to visit kernel if section plane changes.
126 // No need to visit kernel if cutaway planes change.
127 (lastVP.IsExplode () != fVP.IsExplode ()) ||
128 (lastVP.GetNoOfSides () != fVP.GetNoOfSides ()) ||
131 (lastVP.IsMarkerNotHidden () != fVP.IsMarkerNotHidden ()) ||
132 (lastVP.GetDefaultVisAttributes()->GetColour() !=
137 (lastVP.GetVisAttributesModifiers() !=
139 ) {
140 return true;
141 }
142
143 if (lastVP.IsDensityCulling () &&
144 (lastVP.GetVisibleDensity () != fVP.GetVisibleDensity ()))
145 return true;
146
147 if (lastVP.GetCBDAlgorithmNumber() > 0) {
148 if (lastVP.GetCBDParameters().size() != fVP.GetCBDParameters().size()) return true;
149 else if (lastVP.GetCBDParameters() != fVP.GetCBDParameters()) return true;
150 }
151
152 if (lastVP.IsExplode () &&
153 (lastVP.GetExplodeFactor () != fVP.GetExplodeFactor ()))
154 return true;
155
156 return false;
157}
158
160 typedef std::list<G4String> Store;
161 typedef std::list<G4String>::iterator StoreIterator;
162 Store& store =
163 static_cast<G4XXXStoredSceneHandler&>(fSceneHandler).fStore;
164 // Write to a file for testing...
165 static G4int iCount = 0;
166 std::ostringstream oss;
167 oss << fName << '.' << iCount++ << ".out";
168 std::ofstream ofs(oss.str().c_str());
169 for (StoreIterator i = store.begin(); i != store.end(); ++i) {
170 ofs << *i;
171 }
172 ofs.close();
173}
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
G4bool fNeedKernelVisit
Definition: G4VViewer.hh:224
void ProcessView()
Definition: G4VViewer.cc:104
G4VSceneHandler & fSceneHandler
Definition: G4VViewer.hh:215
G4String fName
Definition: G4VViewer.hh:217
void NeedKernelVisit()
Definition: G4VViewer.cc:77
G4ViewParameters fVP
Definition: G4VViewer.hh:219
virtual void FinishView()
Definition: G4VViewer.cc:100
const std::vector< G4ModelingParameters::VisAttributesModifier > & GetVisAttributesModifiers() const
G4int GetNoOfSides() const
G4double GetExplodeFactor() const
G4int GetNumberOfCloudPoints() const
G4bool IsMarkerNotHidden() const
G4double GetGlobalLineWidthScale() const
const G4Colour & GetBackgroundColour() const
G4bool IsCulling() const
const G4VisAttributes * GetDefaultTextVisAttributes() const
G4bool IsExplode() const
const std::vector< G4double > & GetCBDParameters() const
G4int GetCBDAlgorithmNumber() const
G4double GetGlobalMarkerScale() const
G4bool IsCullingInvisible() const
const G4VisAttributes * GetDefaultVisAttributes() const
G4bool IsDensityCulling() const
G4double GetVisibleDensity() const
G4bool IsCullingCovered() const
DrawingStyle GetDrawingStyle() const
G4bool IsAuxEdgeVisible() const
const G4Colour & GetColour() const
G4bool CompareForKernelVisit(G4ViewParameters &)
G4XXXStoredViewer(G4VSceneHandler &, const G4String &name)
virtual ~G4XXXStoredViewer()
G4ViewParameters fLastVP