Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4VScoreColorMap Class Referenceabstract

#include <G4VScoreColorMap.hh>

+ Inheritance diagram for G4VScoreColorMap:

Public Member Functions

 G4VScoreColorMap (G4String mName)
 
virtual ~G4VScoreColorMap ()
 
virtual void GetMapColor (G4double val, G4double color[4])=0
 
G4String GetName () const
 
void SetFloatingMinMax (G4bool vl=true)
 
G4bool IfFloatMinMax () const
 
void SetMinMax (G4double minVal, G4double maxVal)
 
G4double GetMin () const
 
G4double GetMax () const
 
virtual void DrawColorChart (G4int nPoint=5)
 
virtual void DrawColorChartBar (G4int nPoint)
 
virtual void DrawColorChartText (G4int nPoint)
 
void SetPSUnit (G4String &unit)
 
void SetPSName (G4String &psName)
 

Protected Attributes

G4String fName
 
G4bool ifFloat
 
G4double fMinVal
 
G4double fMaxVal
 
G4VVisManagerfVisManager
 
G4String fPSUnit
 
G4String fPSName
 

Detailed Description

Definition at line 36 of file G4VScoreColorMap.hh.

Constructor & Destructor Documentation

◆ G4VScoreColorMap()

G4VScoreColorMap::G4VScoreColorMap ( G4String  mName)

Definition at line 42 of file G4VScoreColorMap.cc.

43:fName(mName),ifFloat(true),fMinVal(0.),fMaxVal(DBL_MAX),fVisManager(nullptr)
44{;}
G4VVisManager * fVisManager
#define DBL_MAX
Definition: templates.hh:62

◆ ~G4VScoreColorMap()

G4VScoreColorMap::~G4VScoreColorMap ( )
virtual

Definition at line 46 of file G4VScoreColorMap.cc.

47{;}

Member Function Documentation

◆ DrawColorChart()

void G4VScoreColorMap::DrawColorChart ( G4int  nPoint = 5)
virtual

Definition at line 49 of file G4VScoreColorMap.cc.

49 {
50
52 if(!fVisManager) {
53 G4cerr << "G4VScoringMesh::DrawColorChart(): no visualization system" << G4endl;
54 return;
55 }
56
57 DrawColorChartBar(_nPoint);
58 DrawColorChartText(_nPoint);
59}
G4GLOB_DLL std::ostream G4cerr
#define G4endl
Definition: G4ios.hh:57
virtual void DrawColorChartText(G4int nPoint)
virtual void DrawColorChartBar(G4int nPoint)
static G4VVisManager * GetConcreteInstance()

Referenced by G4ScoringBox::Draw(), G4ScoringCylinder::Draw(), G4ScoringBox::DrawColumn(), and G4ScoringCylinder::DrawColumn().

◆ DrawColorChartBar()

void G4VScoreColorMap::DrawColorChartBar ( G4int  nPoint)
virtual

Reimplemented in G4ScoreLogColorMap.

Definition at line 61 of file G4VScoreColorMap.cc.

61 {
62
63 G4double min = this->GetMin();
64 G4double max = this->GetMax();
65 G4double smin = -0.89, smax = smin + 0.05*(_nPoint)*0.83, step=0.001;
66 G4double c[4];
67
69
70 for(G4double y = smin; y < smax; y+=step) {
71 G4double ra = (y-smin)/(smax-smin), rb = 1.-ra;
72 G4Polyline line;
73 line.push_back(G4Point3D(-0.96, y, 0.));
74 line.push_back(G4Point3D(-0.91, y, 0.));
75 this->GetMapColor((ra*max+rb*min)/(ra+rb), c);
76 G4Colour col(c[0], c[1], c[2]);
77 G4VisAttributes att(col);
78 line.SetVisAttributes(&att);
79 fVisManager->Draw2D(line);
80 }
81
83}
HepGeom::Point3D< G4double > G4Point3D
Definition: G4Point3D.hh:34
double G4double
Definition: G4Types.hh:83
G4double GetMax() const
G4double GetMin() const
virtual void GetMapColor(G4double val, G4double color[4])=0
virtual void Draw2D(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
virtual void EndDraw2D()=0
virtual void BeginDraw2D(const G4Transform3D &objectTransformation=G4Transform3D())=0
void SetVisAttributes(const G4VisAttributes *)
Definition: G4Visible.cc:79
T max(const T t1, const T t2)
brief Return the largest of the two arguments
T min(const T t1, const T t2)
brief Return the smallest of the two arguments

Referenced by DrawColorChart().

◆ DrawColorChartText()

void G4VScoreColorMap::DrawColorChartText ( G4int  nPoint)
virtual

Reimplemented in G4ScoreLogColorMap.

Definition at line 85 of file G4VScoreColorMap.cc.

85 {
86
87 G4double min = this->GetMin();
88 G4double max = this->GetMax();
89 G4double c[4];
90 G4Colour black(0.1, 0.1, 0.1, 0.8);
91
93
94 for(int n = 0; n < _nPoint; n++) {
95 G4double a = n/(_nPoint-1.), b = 1.-a;
96 G4double v = (a*max + b*min)/(a+b);
97 // background color
98
99 for(int l = 0; l < 21; l++) {
100 G4Polyline line;
101 line.push_back(G4Point3D(-0.9, -0.905+0.05*n+0.002*l, 0.));
102 line.push_back(G4Point3D(-0.75, -0.905+0.05*n+0.002*l, 0.));
103 G4VisAttributes attblack(black);
104 line.SetVisAttributes(&attblack);
105 fVisManager->Draw2D(line);
106 }
107
108 // text
109 //char cstring[80];
110 //std::sprintf(cstring, "%8.2e", v);
111 //G4String value(cstring);
112 std::ostringstream oss;
113 oss << std::setw(8) << std::setprecision(1) << std::scientific << v;
114 std::string str = oss.str();
115 G4String value = str;//.c_str());
116
117
118 G4Text text(value, G4Point3D(-0.9, -0.9+0.05*n, 0.4));
119 G4double size = 12.;
120 text.SetScreenSize(size);
121 this->GetMapColor(v, c);
122 G4Colour color(c[0], c[1], c[2], 1.);
123 G4VisAttributes att(color);
124 text.SetVisAttributes(&att);
125
126 fVisManager->Draw2D(text);
127 }
128
129 // draw ps name
130 // background
131 G4double lpsname = 2.+fPSName.size()*0.95;
132 if(lpsname > 0) {
133 for(int l = 0; l < 22; l++) {
134 G4Polyline line;
135 line.push_back(G4Point3D(-0.92, -0.965+0.002*l, 0.));
136 line.push_back(G4Point3D(-0.92+0.025*lpsname, -0.965+0.002*l, 0.));
137 G4VisAttributes attblack(black);
138 //G4VisAttributes attblack(G4Colour(.5, .5, 1.));
139 line.SetVisAttributes(&attblack);
140 fVisManager->Draw2D(line);
141 }
142
143 // ps name
144 G4Text txtpsname(fPSName, G4Point3D(-0.9, -0.96, 0.1));
145 G4double size = 12.;
146 txtpsname.SetScreenSize(size);
147 G4Colour color(1., 1., 1.);
148 G4VisAttributes att(color);
149 txtpsname.SetVisAttributes(&att);
150 fVisManager->Draw2D(txtpsname);
151
152 }
153
154 // draw unit
155 // background
156 G4double len = 2.+fPSUnit.size();
157 if(len > 0) {
158 for(int l = 0; l < 21; l++) {
159 G4Polyline line;
160 line.push_back(G4Point3D(-0.7, -0.9+0.002*l, 0.));
161 line.push_back(G4Point3D(-0.7+0.025*len, -0.9+0.002*l, 0.));
162 G4VisAttributes attblack(black);
163 //G4VisAttributes attblack(G4Colour(.5, .5, .5));
164 line.SetVisAttributes(&attblack);
165 fVisManager->Draw2D(line);
166 }
167
168 // unit
169 G4String psunit = "[" + fPSUnit + "]";
170 G4Text txtunit(psunit, G4Point3D(-0.69, -0.9, 0.1));
171 G4double size = 12.;
172 txtunit.SetScreenSize(size);
173 G4Colour color(1., 1., 1.);
174 G4VisAttributes att(color);
175 txtunit.SetVisAttributes(&att);
176 fVisManager->Draw2D(txtunit);
177 }
178
180}
Definition: G4Text.hh:72

Referenced by DrawColorChart().

◆ GetMapColor()

virtual void G4VScoreColorMap::GetMapColor ( G4double  val,
G4double  color[4] 
)
pure virtual

◆ GetMax()

G4double G4VScoreColorMap::GetMax ( ) const
inline

Definition at line 65 of file G4VScoreColorMap.hh.

66 { return fMaxVal; }

Referenced by DrawColorChartBar(), and DrawColorChartText().

◆ GetMin()

G4double G4VScoreColorMap::GetMin ( ) const
inline

Definition at line 63 of file G4VScoreColorMap.hh.

64 { return fMinVal; }

Referenced by DrawColorChartBar(), and DrawColorChartText().

◆ GetName()

G4String G4VScoreColorMap::GetName ( ) const
inline

Definition at line 46 of file G4VScoreColorMap.hh.

47 { return fName; }

Referenced by G4ScoringManager::G4ScoringManager(), and G4ScoringManager::RegisterScoreColorMap().

◆ IfFloatMinMax()

G4bool G4VScoreColorMap::IfFloatMinMax ( ) const
inline

◆ SetFloatingMinMax()

void G4VScoreColorMap::SetFloatingMinMax ( G4bool  vl = true)
inline

Definition at line 48 of file G4VScoreColorMap.hh.

49 { ifFloat = vl; }

Referenced by G4ScoringMessenger::SetNewValue().

◆ SetMinMax()

void G4VScoreColorMap::SetMinMax ( G4double  minVal,
G4double  maxVal 
)
inline

Definition at line 52 of file G4VScoreColorMap.hh.

53 {
54 if(minVal >= maxVal)
55 { G4cerr << "WARNING: G4VScoreColoMap::SetMinMax() : minimum is larger than or equal to maximum. Verify values you set, ["
56 << minVal << ", " << maxVal << "]" << G4endl;
57 fMinVal = maxVal; fMaxVal = minVal;
58 }
59 else {
60 fMinVal = minVal; fMaxVal = maxVal;
61 }
62 }

Referenced by G4ScoringBox::Draw(), G4ScoringCylinder::Draw(), G4ScoringBox::DrawColumn(), G4ScoringCylinder::DrawColumn(), and G4ScoringMessenger::SetNewValue().

◆ SetPSName()

void G4VScoreColorMap::SetPSName ( G4String psName)
inline

◆ SetPSUnit()

void G4VScoreColorMap::SetPSUnit ( G4String unit)
inline

Member Data Documentation

◆ fMaxVal

◆ fMinVal

◆ fName

G4String G4VScoreColorMap::fName
protected

Definition at line 80 of file G4VScoreColorMap.hh.

Referenced by GetName().

◆ fPSName

G4String G4VScoreColorMap::fPSName
protected

◆ fPSUnit

G4String G4VScoreColorMap::fPSUnit
protected

◆ fVisManager

◆ ifFloat

G4bool G4VScoreColorMap::ifFloat
protected

Definition at line 81 of file G4VScoreColorMap.hh.

Referenced by IfFloatMinMax(), and SetFloatingMinMax().


The documentation for this class was generated from the following files: