Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4MoleculeGun.hh
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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// Author: Mathieu Karamitros
27
28// The code is developed in the framework of the ESA AO7146
29//
30// We would be very happy hearing from you, send us your feedback! :)
31//
32// In order for Geant4-DNA to be maintained and still open-source,
33// article citations are crucial.
34// If you use Geant4-DNA chemistry and you publish papers about your software,
35// in addition to the general paper on Geant4-DNA:
36//
37// Int. J. Model. Simul. Sci. Comput. 1 (2010) 157–178
38//
39// we would be very happy if you could please also cite the following
40// reference papers on chemistry:
41//
42// J. Comput. Phys. 274 (2014) 841-882
43// Prog. Nucl. Sci. Tec. 2 (2011) 503-508
44
45#ifndef MOLECULEGUN_HH_
46#define MOLECULEGUN_HH_
47
48#include "G4ITGun.hh"
49#include "globals.hh"
50#include "G4ThreeVector.hh"
51#include "G4memory.hh"
52
53#include <vector>
54#include <map>
55
56class G4Track;
59class G4MoleculeGun;
60
62
63//------------------------------------------------------------------------------
64
65/*
66 * Define a specific species shoot
67 * Multiple shoots maybe be defined
68 * TODO: make the shoots fully time dependent with
69 * user access in the new framework
70 */
71
72class G4MoleculeShoot : public G4enable_shared_from_this<G4MoleculeShoot>
73{
74public:
75
77 virtual ~G4MoleculeShoot();
78 virtual void Shoot(G4MoleculeGun*) = 0;
79
80 template<typename TYPE> G4shared_ptr<G4MoleculeShoot> ChangeType();
81
87
88 static void RandomPosInBox(const G4ThreeVector& boxSize,
89 G4ThreeVector& output);
90};
91
92//------------------------------------------------------------------------------
93
94/*
95 * Define a shoot type =
96 * track (used by the Smoluchowski code)
97 * or continuous medium (used by the gillespie code)
98 */
99
100template<typename TYPE>
102{
103public:
105 virtual ~TG4MoleculeShoot(){;}
107
108protected:
111};
112
113template<typename TYPE>
114G4shared_ptr<G4MoleculeShoot> G4MoleculeShoot::ChangeType()
115{
116 G4shared_ptr<G4MoleculeShoot> output(new TG4MoleculeShoot<TYPE>);
117 output->fMoleculeName = fMoleculeName;
118 output->fPosition = fPosition;
119 output->fTime = fTime;
120 output->fNumber = fNumber;
121 output->fBoxSize = fBoxSize;
122 return output;
123}
124
125
126//------------------------------------------------------------------------------
127
128class G4MoleculeGun : public G4ITGun
129{
130public:
132 virtual ~G4MoleculeGun();
133
134 virtual void DefineTracks();
135
136 /*
137 * Create a single molecule
138 * @param moleculeName name of the molecule such as recorded in molecule table
139 * @param position position where the molecule should pop up
140 * @param time time at which the molecule should pop up
141 */
142 void AddMolecule(const G4String& moleculeName,
143 const G4ThreeVector& position,
144 G4double time = 0);
145
146 /*
147 * Create N molecules at a single point
148 * @param n number of molecules to create
149 * @param moleculeName name of the molecules such as recorded in molecule table
150 * @param position position where the molecules should pop up
151 * @param time time at which the molecules should pop up
152 */
153 void AddNMolecules(std::size_t n,
154 const G4String& moleculeName,
155 const G4ThreeVector& position,
156 G4double time = 0);
157
158 /*
159 * Create N molecules in a box
160 * @param n number of molecules to create
161 * @param moleculeName name of the molecules such as recorded in molecule table
162 * @param boxCenter center of the box
163 * @param boxExtension size of the box
164 * @param time time at which the molecules should pop up
165 */
166 void AddMoleculesRandomPositionInBox(std::size_t n,
167 const G4String& moleculeName,
168 const G4ThreeVector& boxCenter,
169 const G4ThreeVector& boxExtension,
170 G4double time = 0);
171
172 /*
173 * Create N molecules as component of the continuous medium in a box
174 * @param n number of molecules to create
175 * @param moleculeName name of the molecules such as recorded in molecule table
176 * @param boxCenter center of the box
177 * @param boxExtension size of the box
178 * @param time time at which the molecules should pop up
179 */
180// void AddMoleculeInCMRepresentation(std::size_t n,
181// const G4String& moleculeName,
182// const G4ThreeVector& boxCenter,
183// const G4ThreeVector& boxExtension,
184// G4double time = 0);
185
186 void AddMoleculeInCMRepresentation(std::size_t n,
187 const G4String& moleculeName,
188 G4double time = 0);
189
190 const std::vector<G4shared_ptr<G4MoleculeShoot> >&
192 return fShoots;
193 }
194
195 typedef std::map<G4String, G4int> NameNumber;
197
198
199 void AddMoleculeShoot(G4shared_ptr<G4MoleculeShoot>);
200
201protected:
202 void BuildAndPushTrack(const G4String& name,
203 const G4ThreeVector& position,
204 G4double time = 0);
206
207 std::vector<G4shared_ptr<G4MoleculeShoot> > fShoots;
208 friend class G4MoleculeShoot;
209 template<class T> friend class TG4MoleculeShoot;
210};
211
212#endif /* MOLECULEGUN_HH_ */
G4int G4ContinuousMedium
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
#define G4enable_shared_from_this
Definition: G4memory.hh:37
void AddMoleculeInCMRepresentation(std::size_t n, const G4String &moleculeName, G4double time=0)
virtual void DefineTracks()
void AddMoleculeShoot(G4shared_ptr< G4MoleculeShoot >)
G4MoleculeGunMessenger * fpMessenger
void AddMoleculesRandomPositionInBox(std::size_t n, const G4String &moleculeName, const G4ThreeVector &boxCenter, const G4ThreeVector &boxExtension, G4double time=0)
std::vector< G4shared_ptr< G4MoleculeShoot > > fShoots
virtual ~G4MoleculeGun()
const std::vector< G4shared_ptr< G4MoleculeShoot > > & GetMoleculeShoot()
void AddMolecule(const G4String &moleculeName, const G4ThreeVector &position, G4double time=0)
void BuildAndPushTrack(const G4String &name, const G4ThreeVector &position, G4double time=0)
void GetNameAndNumber(NameNumber &)
std::map< G4String, G4int > NameNumber
void AddNMolecules(std::size_t n, const G4String &moleculeName, const G4ThreeVector &position, G4double time=0)
virtual void Shoot(G4MoleculeGun *)=0
G4ThreeVector * fBoxSize
G4shared_ptr< G4MoleculeShoot > ChangeType()
static void RandomPosInBox(const G4ThreeVector &boxSize, G4ThreeVector &output)
G4ThreeVector fPosition
virtual ~G4MoleculeShoot()
G4String fMoleculeName
void Shoot(G4MoleculeGun *)
virtual ~TG4MoleculeShoot()
void ShootAtRandomPosition(G4MoleculeGun *)
void ShootAtFixedPosition(G4MoleculeGun *)