Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4PSCylinderSurfaceFlux3D Member List

This is the complete list of members for G4PSCylinderSurfaceFlux3D, including all inherited members.

CheckAndSetUnit(const G4String &unit, const G4String &category)G4VPrimitiveScorerprotected
clear() overrideG4PSCylinderSurfaceFluxvirtual
ComputeCurrentSolid(G4Step *aStep)G4VPrimitiveScorerprotected
ComputeSolid(G4Step *aStep, G4int replicaIdx)G4VPrimitiveScorerprotected
DefineUnitAndCategory()G4PSCylinderSurfaceFluxprotectedvirtual
detectorG4VPrimitiveScorerprotected
DivideByArea(G4bool flg=true)G4PSCylinderSurfaceFluxinline
DrawAll()G4VPrimitiveScorervirtual
EndOfEvent(G4HCofThisEvent *)G4VPrimitiveScorervirtual
filterG4VPrimitiveScorerprotected
fNiG4VPrimitiveScorerprotected
fNjG4VPrimitiveScorerprotected
fNkG4VPrimitiveScorerprotected
G4PSCylinderSurfaceFlux(G4String name, G4int direction, G4int depth=0)G4PSCylinderSurfaceFlux
G4PSCylinderSurfaceFlux(G4String name, G4int direction, const G4String &unit, G4int depth=0)G4PSCylinderSurfaceFlux
G4PSCylinderSurfaceFlux3D(G4String name, G4int direction, G4int ni=1, G4int nj=1, G4int nk=1, G4int di=2, G4int dj=1, G4int dk=0)G4PSCylinderSurfaceFlux3D
G4PSCylinderSurfaceFlux3D(G4String name, G4int direction, const G4String &unit, G4int ni=1, G4int nj=1, G4int nk=1, G4int di=2, G4int dj=1, G4int dk=0)G4PSCylinderSurfaceFlux3D
G4VPrimitivePlotter(G4String name, G4int depth=0)G4VPrimitivePlotterinline
G4VPrimitiveScorer(G4String name, G4int depth=0)G4VPrimitiveScorer
GetCollectionID(G4int)G4VPrimitiveScorer
GetFilter() constG4VPrimitiveScorerinline
GetIndex(G4Step *) overrideG4PSCylinderSurfaceFlux3Dprotectedvirtual
GetMultiFunctionalDetector() constG4VPrimitiveScorerinline
GetName() constG4VPrimitiveScorerinline
GetNumberOfHist() constG4VPrimitivePlotterinline
GetUnit() constG4VPrimitiveScorerinline
GetUnitValue() constG4VPrimitiveScorerinline
GetVerboseLevel() constG4VPrimitiveScorerinline
hitIDMapG4VPrimitivePlotterprotected
indexDepthG4VPrimitiveScorerprotected
Initialize(G4HCofThisEvent *) overrideG4PSCylinderSurfaceFluxvirtual
IsSelectedSurface(G4Step *, G4Tubs *)G4PSCylinderSurfaceFluxprotected
Plot(G4int copyNo, G4int histID)G4VPrimitivePlotterinline
primitiveNameG4VPrimitiveScorerprotected
PrintAll() overrideG4PSCylinderSurfaceFluxvirtual
ProcessHits(G4Step *, G4TouchableHistory *) overrideG4PSCylinderSurfaceFluxprotectedvirtual
SetFilter(G4VSDFilter *f)G4VPrimitiveScorerinline
SetMultiFunctionalDetector(G4MultiFunctionalDetector *d)G4VPrimitiveScorerinline
SetNijk(G4int i, G4int j, G4int k)G4VPrimitiveScorerinline
SetUnit(const G4String &unit)G4PSCylinderSurfaceFluxvirtual
SetVerboseLevel(G4int vl)G4VPrimitiveScorerinline
unitNameG4VPrimitiveScorerprotected
unitValueG4VPrimitiveScorerprotected
verboseLevelG4VPrimitiveScorerprotected
Weighted(G4bool flg=true)G4PSCylinderSurfaceFluxinline
~G4PSCylinderSurfaceFlux() override=defaultG4PSCylinderSurfaceFlux
~G4PSCylinderSurfaceFlux3D() override=defaultG4PSCylinderSurfaceFlux3D
~G4VPrimitivePlotter()G4VPrimitivePlotterinlinevirtual
~G4VPrimitiveScorer()G4VPrimitiveScorervirtual