Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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#include <G4PSCylinderSurfaceFlux3D.hh>
Protected Member Functions | |
G4int | GetIndex (G4Step *) override |
Protected Member Functions inherited from G4PSCylinderSurfaceFlux | |
G4bool | ProcessHits (G4Step *, G4TouchableHistory *) override |
G4int | IsSelectedSurface (G4Step *, G4Tubs *) |
virtual void | DefineUnitAndCategory () |
Protected Member Functions inherited from G4VPrimitiveScorer | |
virtual G4bool | ProcessHits (G4Step *, G4TouchableHistory *)=0 |
virtual G4int | GetIndex (G4Step *) |
void | CheckAndSetUnit (const G4String &unit, const G4String &category) |
G4VSolid * | ComputeSolid (G4Step *aStep, G4int replicaIdx) |
G4VSolid * | ComputeCurrentSolid (G4Step *aStep) |
Additional Inherited Members | |
Protected Attributes inherited from G4VPrimitivePlotter | |
std::map< G4int, G4int > | hitIDMap |
Protected Attributes inherited from G4VPrimitiveScorer | |
G4String | primitiveName |
G4MultiFunctionalDetector * | detector |
G4VSDFilter * | filter |
G4int | verboseLevel |
G4int | indexDepth |
G4String | unitName |
G4double | unitValue |
G4int | fNi |
G4int | fNj |
G4int | fNk |
Definition at line 52 of file G4PSCylinderSurfaceFlux3D.hh.
G4PSCylinderSurfaceFlux3D::G4PSCylinderSurfaceFlux3D | ( | G4String | name, |
G4int | direction, | ||
G4int | ni = 1 , |
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G4int | nj = 1 , |
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G4int | nk = 1 , |
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G4int | di = 2 , |
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G4int | dj = 1 , |
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G4int | dk = 0 |
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) |
Definition at line 50 of file G4PSCylinderSurfaceFlux3D.cc.
G4PSCylinderSurfaceFlux3D::G4PSCylinderSurfaceFlux3D | ( | G4String | name, |
G4int | direction, | ||
const G4String & | unit, | ||
G4int | ni = 1 , |
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G4int | nj = 1 , |
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G4int | nk = 1 , |
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G4int | di = 2 , |
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G4int | dj = 1 , |
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G4int | dk = 0 |
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) |
Definition at line 63 of file G4PSCylinderSurfaceFlux3D.cc.
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overridedefault |
Reimplemented from G4VPrimitiveScorer.
Definition at line 71 of file G4PSCylinderSurfaceFlux3D.cc.