Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4ITSafetyHelper.hh
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1//
2// ********************************************************************
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24// ********************************************************************
25//
26//
27//
28//
29// class G4ITSafetyHelper
30//
31// Class description:
32//
33// G4ITSafetyHelper is a duplicated version of G4SafetyHelper
34// This class is a helper for physics processes which require
35// knowledge of the safety, and the step size for the 'mass' geometry
36
37// First version: J. Apostolakis, July 5th, 2006
38// Modified:
39// 10.04.07 V.Ivanchenko Use unique G4ITSafetyHelper
40// --------------------------------------------------------------------
41
42#ifndef G4ITSAFETYHELPER_HH
43#define G4ITSAFETYHELPER_HH 1
44
45#include <vector>
46
47#include "G4Types.hh"
48#include "G4ThreeVector.hh"
49#include "G4ITNavigator.hh"
50#include "G4TrackState.hh"
51
52class G4PathFinder;
53
54class G4ITSafetyHelper : public G4TrackStateDependent<G4ITSafetyHelper>
55{
56public:
57 // with description
60 //
61 // Constructor and destructor
62
64 const G4ThreeVector& direction,
65 const G4double currentMaxStep,
66 G4double& newSafety);
67 //
68 // Return linear step for mass geometry
69
70 G4double ComputeSafety(const G4ThreeVector& pGlobalPoint,
71 G4double maxRadius = DBL_MAX); // Radius of interest
72 //
73 // Return safety for all geometries.
74 //
75 // The 2nd argument is the radius of your interest (e.g. maximum displacement )
76 // Giving this you can reduce the average computational cost.
77 // If the second argument is not given, this is the real isotropic safety
78
79 void Locate(const G4ThreeVector& pGlobalPoint,
80 const G4ThreeVector& direction);
81 //
82 // Locate the point for all geometries
83
84 void ReLocateWithinVolume(const G4ThreeVector& pGlobalPoint );
85 //
86 // Relocate the point in the volume of interest
87
88 inline void EnableParallelNavigation(G4bool parallel);
89 //
90 // To have parallel worlds considered, must be true.
91 // Alternative is to use single (mass) Navigator directly
92
94 //
95 // Check for new navigator for tracking, and reinitialise pointer
96
98 { G4int oldlv= fVerbose; fVerbose= lev; return oldlv;}
99
101 inline void SetCurrentSafety(G4double val, const G4ThreeVector& pos);
102
103public: // without description
104
105 void InitialiseHelper();
106
107private:
108
109 G4PathFinder* fpPathFinder;
110 G4ITNavigator* fpMassNavigator;
111 G4int fMassNavigatorId;
112
113 G4bool fUseParallelGeometries;
114 // Flag whether to use PathFinder or single (mass) Navigator directly
115 G4bool fFirstCall;
116 // Flag of first call
117 G4int fVerbose;
118 // Whether to print warning in case of move outside safety
119
120public:
121 // State used during tracking -- for optimisation
122 class State
123 {
124 friend class G4ITSafetyHelper;
125 G4ThreeVector fLastSafetyPosition;
126 G4double fLastSafety;
127
128 public:
130 fLastSafetyPosition(0.0,0.0,0.0),
131 fLastSafety(0.0)
132 {}
133
134 virtual ~State()
135 {}
136 };
137
138 // const G4double fRecomputeFactor;
139 // parameter for further optimisation:
140 // if ( move < fact*safety ) do fast recomputation of safety
141 // End State (tracking)
142};
143
145
146// Inline definitions
147
148inline
150{
151 fUseParallelGeometries = parallel;
152}
153
155{
156 return fpMassNavigator->GetWorldVolume();
157}
158
159inline
161{
162 fpTrackState->fLastSafety = val;
163 fpTrackState->fLastSafetyPosition = pos;
164}
165
166#endif
#define State(X)
#define RegisterTrackState(CLASS, STATE)
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4int SetVerboseLevel(G4int lev)
void Locate(const G4ThreeVector &pGlobalPoint, const G4ThreeVector &direction)
void ReLocateWithinVolume(const G4ThreeVector &pGlobalPoint)
G4double ComputeSafety(const G4ThreeVector &pGlobalPoint, G4double maxRadius=DBL_MAX)
G4VPhysicalVolume * GetWorldVolume()
void SetCurrentSafety(G4double val, const G4ThreeVector &pos)
G4double CheckNextStep(const G4ThreeVector &position, const G4ThreeVector &direction, const G4double currentMaxStep, G4double &newSafety)
void EnableParallelNavigation(G4bool parallel)
#define DBL_MAX
Definition: templates.hh:62