Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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G4ParticleHPChannel.hh
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1//
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25//
26// Hadronic Process: Very Low Energy Neutron X-Sections
27// original by H.P. Wellisch, TRIUMF, 14-Feb-97
28// Builds and has the Cross-section data for one element and channel.
29//
30// Bug fixes and workarounds in the destructor, F.W.Jones 06-Jul-1999
31// 070612 Fix memory leaking by T. Koi
32//
33// 080520 Delete unnecessary dependencies by T. Koi
34
35// P. Arce, June-2014 Conversion neutron_hp to particle_hp
36//
37#ifndef G4ParticleHPChannel_h
38#define G4ParticleHPChannel_h 1
39
40#include "globals.hh"
42#include "G4ParticleHPVector.hh"
43#include "G4Material.hh"
44#include "G4HadProjectile.hh"
45#include "G4StableIsotopes.hh"
48#include "G4Element.hh"
51
53
54
56{
57public:
58
60 wendtFissionGenerator( G4ParticleHPManager::GetInstance()->GetUseWendtFissionModel() ?
61 G4WendtFissionFragmentGenerator::GetInstance() : nullptr )
62 {
63 if ( G4ParticleHPManager::GetInstance()->GetUseWendtFissionModel() ) {
64 // Make sure both fission fragment models are not active at same time
66 }
67 theProjectile = const_cast<G4ParticleDefinition*>(projectile);
68 theChannelData = new G4ParticleHPVector;
69 theBuffer = 0;
70 theIsotopeWiseData = 0;
71 theFinalStates = 0;
72 active = 0;
73 registerCount = -1;
74 niso = -1;
75 theElement = NULL;
76 }
77
78 G4ParticleHPChannel() : wendtFissionGenerator( G4ParticleHPManager::GetInstance()->GetUseWendtFissionModel() ?
79 G4WendtFissionFragmentGenerator::GetInstance() : nullptr )
80 {
81 if ( G4ParticleHPManager::GetInstance()->GetUseWendtFissionModel() ) {
82 // Make sure both fission fragment models are not active at same time
84 }
85 theProjectile = G4Neutron::Neutron();
86 theChannelData = new G4ParticleHPVector;
87 theBuffer = 0;
88 theIsotopeWiseData = 0;
89 theFinalStates = 0;
90 active = 0;
91 registerCount = -1;
92 niso = -1;
93 theElement = NULL;
94 }
95
97 {
98 delete theChannelData;
99 // Following statement disabled to avoid SEGV
100 // theBuffer is also deleted as "theChannelData" in
101 // ~G4ParticleHPIsoData. FWJ 06-Jul-1999
102 //if(theBuffer != 0) delete theBuffer;
103 if(theIsotopeWiseData != 0) delete [] theIsotopeWiseData;
104 // Deletion of FinalStates disabled to avoid endless looping
105 // in the destructor heirarchy. FWJ 06-Jul-1999
106 //if(theFinalStates != 0)
107 //{
108 // for(i=0; i<niso; i++)
109 // {
110 // delete theFinalStates[i];
111 // }
112 // delete [] theFinalStates;
113 //}
114 // FWJ experiment
115 //if(active!=0) delete [] active;
116 // T.K.
117 if ( theFinalStates != 0 )
118 {
119 for ( G4int i = 0 ; i < niso ; i++ )
120 {
121 delete theFinalStates[i];
122 }
123 delete [] theFinalStates;
124 }
125 if ( active != 0 ) delete [] active;
126 }
127
128 G4double GetXsec(G4double energy);
129
130 G4double GetWeightedXsec(G4double energy, G4int isoNumber);
131
132 G4double GetFSCrossSection(G4double energy, G4int isoNumber);
133
134 inline G4bool IsActive(G4int isoNumber) { return active[isoNumber]; }
135
136 inline G4bool HasFSData(G4int isoNumber) { return theFinalStates[isoNumber]->HasFSData(); }
137
138 inline G4bool HasAnyData(G4int isoNumber) { return theFinalStates[isoNumber]->HasAnyData(); }
139
141
142 void Init(G4Element * theElement, const G4String dirName);
143
144 void Init(G4Element * theElement, const G4String dirName, const G4String fsType);
145
146 //void UpdateData(G4int A, G4int Z, G4int index, G4double abundance);
147 void UpdateData(G4int A, G4int Z, G4int index, G4double abundance, G4ParticleDefinition* projectile) { G4int M = 0; UpdateData( A, Z, M, index, abundance, projectile); };
148 void UpdateData(G4int A, G4int Z, G4int M, G4int index, G4double abundance, G4ParticleDefinition* projectile);
149
150 void Harmonise(G4ParticleHPVector *& theStore, G4ParticleHPVector * theNew);
151
152 G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack, G4int isoNumber=-1);
153
154 inline G4int GetNiso() {return niso;}
155
156 inline G4double GetN(G4int i) {return theFinalStates[i]->GetN();}
157 inline G4double GetZ(G4int i) {return theFinalStates[i]->GetZ();}
158 inline G4double GetM(G4int i) {return theFinalStates[i]->GetM();}
159
161 {
162 G4bool result = false;
163 G4int i;
164 for(i=0; i<niso; i++)
165 {
166 if(theFinalStates[i]->HasAnyData()) result = true;
167 }
168 return result;
169 }
170
171 void DumpInfo();
172
174 return theFSType;
175 }
176
178 return theFinalStates;
179 }
180
181private:
182 G4ParticleDefinition* theProjectile;
183
184 G4ParticleHPVector * theChannelData; // total (element) cross-section for this channel
185 G4ParticleHPVector * theBuffer;
186
187 G4ParticleHPIsoData * theIsotopeWiseData; // these are the isotope-wise cross-sections for each final state.
188 G4ParticleHPFinalState ** theFinalStates; // also these are isotope-wise pionters, parallel to the above.
189 G4bool * active;
190 G4int niso;
191
192 G4StableIsotopes theStableOnes;
193
194 G4String theDir;
195 G4String theFSType;
196 G4Element * theElement;
197
198 G4int registerCount;
199
200 G4WendtFissionFragmentGenerator* const wendtFissionGenerator;
201
202};
203
204#endif
#define M(row, col)
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
const G4int Z[17]
const G4double A[17]
static G4Neutron * Neutron()
Definition: G4Neutron.cc:103
G4bool HasAnyData(G4int isoNumber)
void UpdateData(G4int A, G4int Z, G4int index, G4double abundance, G4ParticleDefinition *projectile)
G4bool HasFSData(G4int isoNumber)
G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack, G4int isoNumber=-1)
G4bool IsActive(G4int isoNumber)
G4String GetFSType() const
void Init(G4Element *theElement, const G4String dirName)
G4ParticleHPChannel(G4ParticleDefinition *projectile)
void Harmonise(G4ParticleHPVector *&theStore, G4ParticleHPVector *theNew)
G4double GetWeightedXsec(G4double energy, G4int isoNumber)
G4double GetM(G4int i)
G4double GetN(G4int i)
G4ParticleHPFinalState ** GetFinalStates() const
G4bool Register(G4ParticleHPFinalState *theFS)
G4double GetXsec(G4double energy)
G4double GetZ(G4int i)
G4double GetFSCrossSection(G4double energy, G4int isoNumber)
void SetProduceFissionFragments(G4bool val)
static G4ParticleHPManager * GetInstance()