Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4INCLCoulombNone.cc
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// INCL++ intra-nuclear cascade model
27// Alain Boudard, CEA-Saclay, France
28// Joseph Cugnon, University of Liege, Belgium
29// Jean-Christophe David, CEA-Saclay, France
30// Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31// Sylvie Leray, CEA-Saclay, France
32// Davide Mancusi, CEA-Saclay, France
33//
34#define INCLXX_IN_GEANT4_MODE 1
35
36#include "globals.hh"
37
38/** \file G4INCLCoulombNone.cc
39 * \brief Placeholder class for no Coulomb distortion.
40 *
41 * \date 14 February 2011
42 * \author Davide Mancusi
43 */
44
45#include "G4INCLCoulombNone.hh"
46#include "G4INCLIntersection.hh"
47
48namespace G4INCL {
49
52 if(intersection.exists) { // If the particle enters the nucleus
53 p->setPosition(intersection.position);
54 return new ParticleEntryAvatar(0.0, n, p);
55 } else // If the particle does NOT enter the nucleus
56 return NULL;
57 }
58
60 // The avatar list that we will return
61 IAvatarList theAvatarList;
62
63 // Loop over the particles in the cluster
64 ParticleList const &projectiles = c->getParticles();
65 std::list<Intersection> theIntersections;
66 G4double theFirstEntryTime = 1E+60; // a large time
67 G4int theFirstID = 0;
68 for(ParticleIter p=projectiles.begin(), e=projectiles.end(); p!=e; ++p) {
69 // Check if the particle enters the nucleus
71 (*p)->getPosition(),
72 (*p)->getPropagationVelocity(),
73 n->getUniverseRadius()));
74 // Store the intersections
75 theIntersections.push_back(intersection);
76 if(intersection.exists) {
77 // Position the particle at the entry point
78 (*p)->setPosition(intersection.position);
79
80 // Keep track of the first entering particle
81 if(intersection.time < theFirstEntryTime) {
82 theFirstEntryTime = intersection.time;
83 theFirstID = (G4int)(*p)->getID();
84 }
85 }
86 }
87
88 std::list<Intersection>::const_iterator intIter = theIntersections.begin();
89 for(ParticleIter p=projectiles.begin(), e=projectiles.end(); p!=e; ++p, ++intIter) {
90
91 if((*intIter).exists) {
92 // If the particle enters the nucleus, generate a ParticleEntryAvatar
93 // for it and add it to the list of avatars that we will return
94 if((*p)->getID() == theFirstID) {
95 // The first particle always enters exactly at t=0 (in order to
96 // avoid negative entry times due to rounding)
97 theAvatarList.push_back(new ParticleEntryAvatar(0.0, n, *p));
98 } else
99 theAvatarList.push_back(new ParticleEntryAvatar(intIter->time - theFirstEntryTime, n, *p));
100 }
101
102 }
103
104 return theAvatarList;
105 }
106
107}
Placeholder class for no Coulomb distortion.
Simple class for computing intersections between a straight line and a sphere.
double G4double
Definition: G4Types.hh:83
int G4int
Definition: G4Types.hh:85
ParticleList const & getParticles() const
ParticleEntryAvatar * bringToSurface(Particle *const p, Nucleus *const n) const
Position the particle on the surface of the nucleus.
ThreeVector getPropagationVelocity() const
Get the propagation velocity of the particle.
const G4INCL::ThreeVector & getPosition() const
virtual void setPosition(const G4INCL::ThreeVector &position)
Intersection getEarlierTrajectoryIntersection(const ThreeVector &x0, const ThreeVector &p, const G4double r)
Compute the first intersection of a straight particle trajectory with a sphere.
ParticleList::const_iterator ParticleIter
Intersection-point structure.