Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4PhysicsTable.hh
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1//
2// ********************************************************************
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4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
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14// * regarding this software system or assume any liability for its *
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18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
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25//
26//
27// $Id$
28//
29//
30// ------------------------------------------------------------
31// GEANT 4 class header file
32//
33// Class description:
34//
35// G4PhysicsTable is an utility class for storage of pointers
36// to G4PhysicsVector containers. It derives all functionalities
37// of STL vector containers with the addition of few methods for
38// compatibility with previous implementation based on Rogue-Wave
39// pointer collections.
40// The constructor given the 'capacity' of the table, pre-allocates
41// memory for the specified value by invoking the STL's reserve()
42// function, in order to avoid reallocation during insertions.
43// G4PhysicsTable has a vector of boolean which are used
44// as 'recalc-needed' flags when processes calculate physics tables.
45// ------------------------------------------------------------
46//
47// History:
48// -------
49// - First implementation, based on object model of
50// 2nd December 1995. G.Cosmo
51// - 1st March 1996, modified. K.Amako
52// - 24th February 2001, migration to STL vectors. H.Kurashige
53// - 9th March 2001, added Store/RetrievePhysicsTable. H.Kurashige
54// - 20th August 2004, added FlagArray and related methods H.Kurashige
55//-------------------------------------
56
57#ifndef G4PhysicsTable_h
58#define G4PhysicsTable_h 1
59
60#include <vector>
61#include "globals.hh"
62#include "G4ios.hh"
63
64class G4PhysicsVector;
65
66class G4PhysicsTable : public std::vector<G4PhysicsVector*>
67{
68
69 typedef std::vector<G4PhysicsVector*> G4PhysCollection;
70 typedef std::vector<G4bool> G4FlagCollection;
71
72 public: // with description
73
75 // Default constructor.
76
77 explicit G4PhysicsTable(size_t cap);
78 // Constructor with capacity. Reserves memory for the
79 // specified capacity.
80
81 virtual ~G4PhysicsTable();
82 // Destructor.
83 // Does not invoke deletion of contained pointed collections.
84
86 G4PhysicsVector* const& operator()(size_t) const;
87 // Access operators.
88
90 // Removes all items and deletes them at the same time.
91
94 // Pushes new element to collection.
95
96 void insertAt (size_t, G4PhysicsVector*);
97 // insert element at the specified position in the collection.
98
99 void resize(size_t, G4PhysicsVector* vec = (G4PhysicsVector*)(0));
100 // resize collection
101
102 size_t entries() const;
103 size_t length() const;
104 // Return collection's size.
105
107 // Flags if collection is empty or not.
108
109 G4bool ExistPhysicsTable(const G4String& fileName) const;
110 // Check if the specified file exists or not
111
112 G4bool StorePhysicsTable(const G4String& filename, G4bool ascii=false);
113 // Stores PhysicsTable in a file (returns false in case of failure).
114
115 G4bool RetrievePhysicsTable(const G4String& filename, G4bool ascii=false);
116 // Retrieves Physics from a file (returns false in case of failure).
117
118 void ResetFlagArray();
119 // Reset the array of flags and all flags are set "true"
120 // This flag is supposed to be used as "recalc-needed" flag
121 // associated with each physics vector
122
123 G4bool GetFlag(size_t i) const;
124 void ClearFlag(size_t i);
125 // Get/Clear the flag for the 'i-th' physics vector
126
127 friend std::ostream& operator<<(std::ostream& out, G4PhysicsTable& table);
128
129 protected:
130
132 G4FlagCollection vecFlag;
133
134 private:
135
137 G4PhysicsTable& operator=(const G4PhysicsTable&);
138 // Private copy constructor and assignment operator.
139
140};
141
142typedef G4PhysicsTable::iterator G4PhysicsTableIterator;
143
144#include "G4PhysicsVector.hh"
145#include "G4PhysicsTable.icc"
146
147#endif
G4PhysicsTable::iterator G4PhysicsTableIterator
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
void insertAt(size_t, G4PhysicsVector *)
size_t length() const
void push_back(G4PhysicsVector *)
void clearAndDestroy()
friend std::ostream & operator<<(std::ostream &out, G4PhysicsTable &table)
void resize(size_t, G4PhysicsVector *vec=(G4PhysicsVector *)(0))
G4FlagCollection vecFlag
G4bool ExistPhysicsTable(const G4String &fileName) const
G4bool StorePhysicsTable(const G4String &filename, G4bool ascii=false)
void insert(G4PhysicsVector *)
G4bool RetrievePhysicsTable(const G4String &filename, G4bool ascii=false)
G4bool isEmpty() const
G4bool GetFlag(size_t i) const
G4PhysicsVector *const & operator()(size_t) const
size_t entries() const
void ClearFlag(size_t i)
G4PhysicsVector * CreatePhysicsVector(G4int type)
G4PhysicsVector *& operator()(size_t)
virtual ~G4PhysicsTable()