Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4PhysicsTable.cc
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id$
28//
29//
30// ------------------------------------------------------------
31// GEANT 4 class implementation
32//
33// G4PhysicsTable
34//
35// ------------------------------------------------------------
36
37#include <iostream>
38#include <fstream>
39#include <iomanip>
40
41#include "G4PhysicsVector.hh"
42#include "G4PhysicsTable.hh"
45#include "G4PhysicsLogVector.hh"
49#include "G4PhysicsLnVector.hh"
50
52 : G4PhysCollection()
53{
54}
55
57 : G4PhysCollection()
58{
59 reserve(cap);
60 vecFlag.reserve(cap);
61}
62
64 : G4PhysCollection()
65{
66 *this = right;
67}
68
69G4PhysicsTable& G4PhysicsTable::operator=(const G4PhysicsTable& right)
70{
71 if (this != &right)
72 {
73 size_t idx = 0;
74 for (G4PhysCollection::const_iterator itr=right.begin();
75 itr!=right.end(); ++itr )
76 {
77 G4PhysCollection::push_back(*itr);
78 vecFlag.push_back(right.GetFlag(idx));
79 idx +=1;
80 }
81 }
82 return *this;
83}
84
86{
87 G4PhysCollection::clear();
88 vecFlag.clear();
89}
90
92{
93 G4PhysCollection::resize(siz, vec);
94 vecFlag.resize(siz, true);
95}
96
98 G4bool ascii)
99{
100 std::ofstream fOut;
101
102 // open output file //
103 if (!ascii)
104 { fOut.open(fileName, std::ios::out|std::ios::binary); }
105 else
106 { fOut.open(fileName, std::ios::out); }
107
108 // check if the file has been opened successfully
109 if (!fOut)
110 {
111#ifdef G4VERBOSE
112 G4cerr << "G4PhysicsTable::StorePhysicsTable():";
113 G4cerr << " Cannot open file: " << fileName << G4endl;
114#endif
115 fOut.close();
116 return false;
117 }
118
119 // Number of elements
120 size_t tableSize = size();
121 if (!ascii)
122 {
123 fOut.write( (char*)(&tableSize), sizeof tableSize);
124 }
125 else
126 {
127 fOut << tableSize << G4endl;
128 }
129
130 // Physics Vector
131 for (G4PhysicsTableIterator itr=begin(); itr!=end(); ++itr)
132 {
133 G4int vType = (*itr)->GetType();
134 if (!ascii)
135 {
136 fOut.write( (char*)(&vType), sizeof vType);
137 }
138 else
139 {
140 fOut << vType << G4endl;
141 }
142 (*itr)->Store(fOut,ascii);
143 }
144 fOut.close();
145 return true;
146}
147
148
150{
151 std::ifstream fIn;
152 G4bool value=true;
153 // open input file
154 fIn.open(fileName,std::ios::in);
155
156 // check if the file has been opened successfully
157 if (!fIn)
158 {
159 value = false;
160 }
161 fIn.close();
162 return value;
163}
164
166 G4bool ascii)
167{
168 std::ifstream fIn;
169 // open input file
170 if (ascii)
171 { fIn.open(fileName,std::ios::in|std::ios::binary); }
172 else
173 { fIn.open(fileName,std::ios::in);}
174
175 // check if the file has been opened successfully
176 if (!fIn)
177 {
178#ifdef G4VERBOSE
179 G4cerr << "G4PhysicsTable::RetrievePhysicsTable():";
180 G4cerr << " Cannot open file: " << fileName << G4endl;
181#endif
182 fIn.close();
183 return false;
184 }
185
186 // clear
188
189 // Number of elements
190 size_t tableSize=0;
191 if (!ascii)
192 {
193 fIn.read((char*)(&tableSize), sizeof tableSize);
194 }
195 else
196 {
197 fIn >> tableSize;
198 }
199 reserve(tableSize);
200 vecFlag.clear();
201
202 // Physics Vector
203 for (size_t idx=0; idx<tableSize; ++idx)
204 {
205 G4int vType=0;
206 if (!ascii)
207 {
208 fIn.read( (char*)(&vType), sizeof vType);
209 }
210 else
211 {
212 fIn >> vType;
213 }
215 if (pVec==0)
216 {
217#ifdef G4VERBOSE
218 G4cerr << "G4PhysicsTable::RetrievePhysicsTable():";
219 G4cerr << " Illegal Physics Vector type: " << vType << " in: ";
220 G4cerr << fileName << G4endl;
221#endif
222 fIn.close();
223 return false;
224 }
225
226 if (! (pVec->Retrieve(fIn,ascii)) )
227 {
228#ifdef G4VERBOSE
229 G4cerr << "G4PhysicsTable::RetrievePhysicsTable():";
230 G4cerr << " Rrror in retreiving " << idx
231 << "-th Physics Vector from file: ";
232 G4cerr << fileName << G4endl;
233#endif
234 fIn.close();
235 return false;
236 }
237
238 // add a PhysicsVector to this PhysicsTable
239 G4PhysCollection::push_back(pVec);
240 vecFlag.push_back(true);
241
242 }
243 fIn.close();
244 return true;
245}
246
247std::ostream& operator<<(std::ostream& out,
248 G4PhysicsTable& right)
249{
250 // Printout Physics Vector
251 size_t i=0;
252 for (G4PhysicsTableIterator itr=right.begin(); itr!=right.end(); ++itr)
253 {
254 out << std::setw(8) << i << "-th Vector ";
255 out << ": Type " << G4int((*itr)->GetType()) ;
256 out << ": Flag ";
257 if (right.GetFlag(i))
258 {
259 out << " T";
260 }
261 else
262 {
263 out << " F";
264 }
265 out << G4endl;
266 out << *(*itr);
267 i +=1;
268 }
269 out << G4endl;
270 return out;
271}
272
274{
275 size_t tableSize = G4PhysCollection::size();
276 vecFlag.clear();
277 for (size_t idx=0; idx<tableSize; idx++)
278 {
279 vecFlag.push_back(true);
280 }
281}
282
284{
285 G4PhysicsVector* pVector=0;
286 switch (type)
287 {
289 pVector = new G4PhysicsLinearVector();
290 break;
291
293 pVector = new G4PhysicsLogVector();
294 break;
295
297 pVector = new G4PhysicsLnVector();
298 break;
299
301 pVector = new G4PhysicsFreeVector();
302 break;
303
305 pVector = new G4PhysicsOrderedFreeVector();
306 break;
307
309 pVector = new G4LPhysicsFreeVector();
310 break;
311
312 default:
313 break;
314 }
315 return pVector;
316}
std::ostream & operator<<(std::ostream &out, G4PhysicsTable &right)
G4PhysicsTable::iterator G4PhysicsTableIterator
@ T_G4LPhysicsFreeVector
@ T_G4PhysicsOrderedFreeVector
@ T_G4PhysicsFreeVector
@ T_G4PhysicsLinearVector
@ T_G4PhysicsLogVector
@ T_G4PhysicsLnVector
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cerr
void clearAndDestroy()
void resize(size_t, G4PhysicsVector *vec=(G4PhysicsVector *)(0))
G4FlagCollection vecFlag
G4bool ExistPhysicsTable(const G4String &fileName) const
G4bool StorePhysicsTable(const G4String &filename, G4bool ascii=false)
G4bool RetrievePhysicsTable(const G4String &filename, G4bool ascii=false)
G4bool GetFlag(size_t i) const
G4PhysicsVector * CreatePhysicsVector(G4int type)
virtual ~G4PhysicsTable()
virtual G4bool Retrieve(std::ifstream &fIn, G4bool ascii=false)