Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4XXXSGViewer.cc
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1//
2// ********************************************************************
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25//
26//
27// $Id$
28//
29//
30// John Allison 10th March 2006
31// A template for a sophisticated graphics driver with a scene graph.
32//?? Lines beginning like this require specialisation for your driver.
33
34#include "G4XXXSGViewer.hh"
35
36#include "G4VSceneHandler.hh"
38
39#include <fstream>
40
42(G4VSceneHandler& sceneHandler, const G4String& name):
43 G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name)
44{}
45
47
49 //#ifdef G4XXXSGDEBUG
50 G4cout << "G4XXXSGViewer::SetView() called." << G4endl;
51 //#endif
52}
53
55 //#ifdef G4XXXSGDEBUG
56 G4cout << "G4XXXSGViewer::ClearView() called." << G4endl;
57 //#endif
58}
59
61 //#ifdef G4XXXSGDEBUG
62 G4cout << "G4XXXSGViewer::DrawView() called." << G4endl;
63 //#endif
64
65 // First, a view should decide when to re-visit the G4 kernel.
66 // Sometimes it might not be necessary, e.g., if the scene is stored
67 // in a graphical database (e.g., OpenGL's display lists) and only
68 // the viewing angle has changed. But graphics systems without a
69 // graphical database will always need to visit the G4 kernel.
70
71 // The fNeedKernelVisit flag might have been set by the user in
72 // /vis/viewer/rebuild, but if not, make decision and set flag only
73 // if necessary...
75 G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
76
77 ProcessView (); // Clears store and processes scene only if necessary.
78
79 if (kernelVisitWasNeeded) {
80 // Some systems, notably OpenGL, can draw while re-building, so
81 // there might not be a need to draw from store again here. But
82 // in this case...
83 DrawFromStore("G4XXXSGViewer::DrawView");
84 } else {
85 DrawFromStore("G4XXXSGViewer::DrawView");
86 }
87
88 // ...before finally...
89 FinishView (); // Flush streams and/or swap buffers.
90}
91
93 //#ifdef G4XXXSGDEBUG
94 G4cout << "G4XXXSGViewer::ShowView() called." << G4endl;
95 //#endif
96 // This is what you should see...
97 DrawFromStore("G4XXXSGViewer::ShowView");
98}
99
101
102 // If there's a significant difference with the last view parameters
103 // of either the scene handler or this viewer, trigger a rebuild.
104
105 SceneGraph& sceneGraph =
106 static_cast<G4XXXSGSceneHandler&>(fSceneHandler).fSceneGraph;
107 if (sceneGraph.fDaughters.size() == 3 // I.e., only the root nodes.
108 // (The above needs re-thinking.)
110 NeedKernelVisit (); // Sets fNeedKernelVisit.
111 }
112 fLastVP = fVP;
113}
114
116{
117 // Typical comparison. Taken from OpenGL.
118 if (
119 (lastVP.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
120 (lastVP.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) ||
121 (lastVP.GetRepStyle () != fVP.GetRepStyle ()) ||
122 (lastVP.IsCulling () != fVP.IsCulling ()) ||
123 (lastVP.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
124 (lastVP.IsDensityCulling () != fVP.IsDensityCulling ()) ||
125 (lastVP.IsCullingCovered () != fVP.IsCullingCovered ()) ||
126 // No need to visit kernel if section plane changes.
127 // No need to visit kernel if cutaway planes change.
128 (lastVP.IsExplode () != fVP.IsExplode ()) ||
129 (lastVP.GetNoOfSides () != fVP.GetNoOfSides ()) ||
130 (lastVP.IsMarkerNotHidden () != fVP.IsMarkerNotHidden ()) ||
131 (lastVP.GetDefaultVisAttributes()->GetColour() !=
136 (lastVP.GetVisAttributesModifiers().size() !=
138 ) {
139 return true;
140 }
141
142 if (lastVP.IsDensityCulling () &&
143 (lastVP.GetVisibleDensity () != fVP.GetVisibleDensity ()))
144 return true;
145
146 if (lastVP.IsExplode () &&
147 (lastVP.GetExplodeFactor () != fVP.GetExplodeFactor ()))
148 return true;
149
150 return false;
151}
152
154 SceneGraph& sceneGraph =
155 static_cast<G4XXXSGSceneHandler&>(fSceneHandler).fSceneGraph;
156 // Write to a file for testing...
157 static G4int iCount = 0;
158 std::ostringstream oss;
159 oss << source << '.' << fName << '.' << iCount++ << ".out";
160 G4cout << "Writing " << oss.str() << G4endl;
161 std::ofstream ofs(oss.str().c_str());
162 JA::PrintTree(ofs,&sceneGraph);
163 ofs.close();
164}
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
G4bool fNeedKernelVisit
Definition: G4VViewer.hh:142
void ProcessView()
Definition: G4VViewer.cc:115
G4VSceneHandler & fSceneHandler
Definition: G4VViewer.hh:133
G4String fName
Definition: G4VViewer.hh:135
void NeedKernelVisit()
Definition: G4VViewer.cc:86
G4ViewParameters fVP
Definition: G4VViewer.hh:137
virtual void FinishView()
Definition: G4VViewer.cc:111
const std::vector< G4ModelingParameters::VisAttributesModifier > & GetVisAttributesModifiers() const
G4int GetNoOfSides() const
G4double GetExplodeFactor() const
G4bool IsMarkerNotHidden() const
const G4Colour & GetBackgroundColour() const
G4bool IsCulling() const
const G4VisAttributes * GetDefaultTextVisAttributes() const
G4bool IsExplode() const
G4bool IsCullingInvisible() const
RepStyle GetRepStyle() const
const G4VisAttributes * GetDefaultVisAttributes() const
G4bool IsDensityCulling() const
G4double GetVisibleDensity() const
G4bool IsCullingCovered() const
DrawingStyle GetDrawingStyle() const
G4bool IsAuxEdgeVisible() const
const G4Colour & GetColour() const
G4XXXSGViewer(G4VSceneHandler &, const G4String &name)
virtual ~G4XXXSGViewer()
G4ViewParameters fLastVP
G4bool CompareForKernelVisit(G4ViewParameters &)
void DrawFromStore(const G4String &source)
void KernelVisitDecision()
void PrintTree(std::ostream &, Node *)
std::vector< Node * > fDaughters