Geant4
9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4GRSSolid.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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//
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// class G4GRSSolid Implementation
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//
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// ----------------------------------------------------------------------
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#include "
G4GRSSolid.hh
"
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G4GRSSolid::~G4GRSSolid
()
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{
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delete
frot;
// safe if null
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}
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G4GRSSolid::G4GRSSolid
(
const
G4GRSSolid
& right)
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:
G4VTouchable
(), fsolid(0)
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{
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if
(frot) {
delete
frot; }
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frot = 0;
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if
((&right) && (&right !=
this
))
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{
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fsolid = right.fsolid;
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ftlate = right.ftlate;
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if
(right.frot)
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{
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frot =
new
G4RotationMatrix
(*(right.frot));
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}
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}
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}
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G4GRSSolid
& G4GRSSolid::operator=(
const
G4GRSSolid
& right)
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{
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if
(&right ==
this
) {
return
*
this
; }
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if
(&right)
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{
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fsolid = right.fsolid;
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ftlate = right.ftlate;
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if
(frot)
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{
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delete
frot;
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frot = 0;
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}
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if
(right.frot)
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{
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frot =
new
G4RotationMatrix
(*(right.frot));
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}
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}
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return
*
this
;
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}
G4GRSSolid.hh
G4RotationMatrix
CLHEP::HepRotation G4RotationMatrix
Definition:
G4RotationMatrix.hh:43
G4GRSSolid
Definition:
G4GRSSolid.hh:52
G4GRSSolid::G4GRSSolid
G4GRSSolid(G4VSolid *pSolid, const G4RotationMatrix *pRot, const G4ThreeVector &tlate)
G4GRSSolid::~G4GRSSolid
~G4GRSSolid()
Definition:
G4GRSSolid.cc:36
G4VTouchable
Definition:
G4VTouchable.hh:108
geant4-v9.6.0
source
geometry
volumes
src
G4GRSSolid.cc
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