Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandSceneCreate Class Reference

#include <G4VisCommandsScene.hh>

+ Inheritance diagram for G4VisCommandSceneCreate:

Public Member Functions

 G4VisCommandSceneCreate ()
 
virtual ~G4VisCommandSceneCreate ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc)
 
virtual ~G4UImessenger ()
 
virtual G4String GetCurrentValue (G4UIcommand *command)
 
virtual void SetNewValue (G4UIcommand *command, G4String newValue)
 
G4bool operator== (const G4UImessenger &messenger) const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentLineWidth = 1.
 
static G4ModelingParameters::PVNameCopyNoPath fCurrentTouchablePath
 

Detailed Description

Definition at line 64 of file G4VisCommandsScene.hh.

Constructor & Destructor Documentation

◆ G4VisCommandSceneCreate()

G4VisCommandSceneCreate::G4VisCommandSceneCreate ( )

Definition at line 191 of file G4VisCommandsScene.cc.

191 : fId (0) {
192 G4bool omitable;
193 fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this);
194 fpCommand -> SetGuidance
195 ("Creates an empty scene.");
196 fpCommand -> SetGuidance
197 ("Invents a name if not supplied. This scene becomes current.");
198 fpCommand -> SetParameterName ("scene-name", omitable = true);
199}
bool G4bool
Definition: G4Types.hh:67

◆ ~G4VisCommandSceneCreate()

G4VisCommandSceneCreate::~G4VisCommandSceneCreate ( )
virtual

Definition at line 201 of file G4VisCommandsScene.cc.

201 {
202 delete fpCommand;
203}

Member Function Documentation

◆ GetCurrentValue()

G4String G4VisCommandSceneCreate::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 211 of file G4VisCommandsScene.cc.

211 {
212 return "";
213}

◆ SetNewValue()

void G4VisCommandSceneCreate::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 215 of file G4VisCommandsScene.cc.

215 {
216
218
219 G4String& newName = newValue;
220 G4String nextName = NextName ();
221
222 if (newName == "") {
223 newName = nextName;
224 }
225 if (newName == nextName) fId++;
226
227 G4SceneList& sceneList = fpVisManager -> SetSceneList ();
228 G4int iScene, nScenes = sceneList.size ();
229 for (iScene = 0; iScene < nScenes; iScene++) {
230 if (sceneList [iScene] -> GetName () == newName) break;
231 }
232 if (iScene < nScenes) {
233 if (verbosity >= G4VisManager::warnings) {
234 G4cout << "WARNING: Scene \"" << newName << "\" already exists."
235 << "\n New scene not created."
236 << G4endl;
237 }
238 } else {
239
240 // Add empty scene data object to list...
241 G4Scene* pScene = new G4Scene (newName);
242 sceneList.push_back (pScene);
243 fpVisManager -> SetCurrentScene (pScene);
244
245 if (verbosity >= G4VisManager::confirmations) {
246 G4cout << "New empty scene \"" << newName << "\" created." << G4endl;
247 }
248 }
249}
int G4int
Definition: G4Types.hh:66
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
static G4VisManager * fpVisManager
static Verbosity GetVerbosity()

The documentation for this class was generated from the following files: