Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VisExecutive.hh
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1//
2// ********************************************************************
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14// * regarding this software system or assume any liability for its *
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24// ********************************************************************
25//
26//
27// $Id$
28//
29//
30// John Allison 2nd February 2005 (based on MyVisManager, 24th January 1998).
31//
32// Class description
33//
34// Concrete Visualization Manager that implements the virtual
35// functions RegisterGraphicsSystems and RegisterModelFactories. This
36// is executed when you Initialise() or Initialize() the vis manager.
37// It exploits C-pre-processor variables G4VIS_USE_DAWN, etc., which
38// are set by the GNUmakefiles if environment variables of the same
39// name are set.
40//
41// Include this file and write code to instantiate G4VisExecutive just
42// once at beginning of operations. Before you compile, set
43// appropriate environment variables (usually using "./Configure").
44// If you change your environment you must force recompilation (the
45// make files will not detect the need to do this).
46//
47// Typically, your main program file will contain:
48//
49// #ifdef G4VIS_USE
50// #include "G4VisExecutive.hh"
51// #endif
52// ...
53// int main() {
54// ...
55// #ifdef G4VIS_USE
56// // Instantiate and initialise Visualization Manager.
57// G4VisManager* visManager = new G4VisExecutive; // See Note (a).
58// visManager -> SetVerboseLevel (verbosityString); // See Note (b).
59// visManager -> RegisterGraphicsSystem (new myGS); // See Note (c).
60// visManager -> Initialize (); // See Note (d).
61// #endif
62// ...
63// #ifdef G4VIS_USE
64// G4cout << "Deleting vis manager..." << G4endl;
65// delete visManager;
66// G4cout << "Vis manager deleted." << G4endl;
67// #endif
68//
69// Notes:
70// (a) After instantiation, all references to this object should be as
71// a G4VisManager. The functions RegisterGraphicsSystems and
72// RegisterModelFactories defined in G4VisExecutive.icc are
73// virtual functions of G4VisManager. They are invoked by
74// G4VisManager::Initialise. If you need to initialise in a
75// separate file, see advice below.
76// (b) The verbosityString ("quiet", "errors", "warnings",
77// "confirmations", etc. - "help /vis/verbose" to see options) can be
78// set here or with /vis/verbose. Alternatively, you can instantiate
79// with a verbosity string. e.g:
80// G4VisManager* visManager = new G4VisExecutive("quiet");
81// (c) You can register your own graphics system like this.
82// (d) Your can intialise like this with C++ code or use /vis/initialize.
83//
84// If you need to perform the instantiation and the initialisation in
85// separate files, e.g., to establish the verbosity before
86// initialisation, then the code that initialises must have access, of
87// course, to the G4VisExecutive object, but this should be as a
88// G4VisManager object, i.e., #include "G4VisManager.hh".
89// RegisterGraphicsSystems and RegisterModelFactories are (pure)
90// virtual methods of G4VisManager called from G4VisManager::Initialize.
91// First file:
92// #include "G4VisExecutive.hh"
93// ...
94// fpVisManager = new G4VisExecutive;
95// where fpVisManager is a G4VisManager*.
96// Second file:
97// #include "G4VisManager.hh"
98// ...
99// fpVisManager -> Initialize ();
100// where there is some mechanism for getting access to the pointer
101// fpVisManager.
102//
103// The implementation is included as an .icc file because - for those
104// graphics systems that need external libraries - only those systems
105// that have been selected by the flags may be instantiated without
106// causing unresolved references (only the user knows which libraries
107// are available on his/her computer). It also ensures that libraries
108// can be linked in the right order, without circular dependencies.
109// (Note that some graphics systems, notable those that write files
110// for off-line viewing, do not suffer these restrictions and are
111// always registered.)
112//
113// See class description of G4VisManager for more details.
114
115#ifndef G4VISEXECUTIVE_HH
116#define G4VISEXECUTIVE_HH
117
118#include "G4VisManager.hh"
119
121
122public: // With description
123
124 G4VisExecutive (const G4String& verbosityString = "warnings");
125
126private:
127
128 void RegisterGraphicsSystems();
129 void RegisterModelFactories();
130
131};
132
133#include "G4VisExecutive.icc"
134
135#endif
G4VisExecutive(const G4String &verbosityString="warnings")