Geant4
9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4ProjectedSurface.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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// ----------------------------------------------------------------------
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// Class G4ProjectedSurface
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//
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// Class description:
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//
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// Definition of a projected surface.
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// Authors: J.Sulkimo, P.Urban.
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// Revisions by: L.Broglia, G.Cosmo.
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// ----------------------------------------------------------------------
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#ifndef __G4ProjectedSurface_h
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#define __G4ProjectedSurface_h 1
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#include "
G4BezierSurface.hh
"
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class
G4ProjectedSurface
:
public
G4Surface
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{
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friend
class
G4BSplineSurface
;
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friend
void
CopySurface
(
G4ProjectedSurface
& proj);
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public
:
// with description
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G4ProjectedSurface
();
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virtual
~G4ProjectedSurface
();
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// Default constructor and destructor.
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void
CalcBBox
();
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// Finds the bounds of the 2D-projected nurb, it
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// calculates the bounds for a bounding rectangle
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// to the surface. The bounding rectangle is used
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// for a preliminary check of intersection.
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public
:
// without description
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inline
G4Vector3D
SurfaceNormal
(
const
G4Point3D
& Pt)
const
;
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// Returns normal to surface (G4Vector3D(0,0,0)).
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private
:
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G4ProjectedSurface
(
const
G4ProjectedSurface
&);
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G4ProjectedSurface
& operator=(
const
G4ProjectedSurface
&);
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// Private copy constructor and assignment operator.
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void
CopySurface
();
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// Copies the projected surface into a bezier surface
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// and adds it to the List of bezier surfaces.
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void
ConvertToBezier (
G4SurfaceList
& p,
G4SurfaceList
& b);
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// Converts surface into a Bezier surface to b.
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inline
G4int
GetOrder(
G4int
direction)
const
;
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inline
void
PutOrder(
G4int
direction,
G4int
value);
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void
SplitNURBSurface();
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// Divides the surface in two parts. Uses the oslo-algorithm to calculate
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// the new knot-vectors and control-points for the subsurfaces.
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G4int
CheckBezier();
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// Checks if the surface is a Bezier surface by verifying
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// if internal knots exist. If no internal knots exist the quantity
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// of knots is 2*order of the surface. Returns 1 if the surface
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// is a Bezier.
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void
CalcOsloMatrix();
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// Calculates the oslo-matrix, which is used in mapping the new
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// knot-vector and the control-point values.
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// This algorithm is described in the paper "Making the Oslo-algorithm
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// more efficient" in SIAM J.NUMER.ANAL. Vol.23, No. 3, June '86.
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void
MapSurface(
G4ProjectedSurface
* srf);
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// Maps the new control-points into the new surface.
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// This algorithm is described in the paper "Making the Oslo-algorithm
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// more efficient" in SIAM J.NUMER.ANAL. Vol.23, No. 3, June '86.
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inline
G4int
Amax(
G4int
i,
G4int
j)
const
;
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inline
G4int
Amin(
G4int
i,
G4int
j)
const
;
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inline
G4int
AhIndex(
G4int
j,
G4int
t,
G4int
iorder)
const
;
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protected
:
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static
G4int
Splits
;
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G4ControlPoints
*
ctl_points
;
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// Test variables
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private
:
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short
dir;
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G4KnotVector
*u_knots;
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G4KnotVector
*v_knots;
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G4SurfaceList
* projected_list;
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G4SurfaceList
* bezier_list;
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G4int
order[2];
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G4KnotVector
*new_knots;
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G4int
ord;
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G4int
lower,upper;
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G4OsloMatrix
* oslo_m;
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G4Point3D
vmin;
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G4Point3D
vmax;
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};
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#include "G4ProjectedSurface.icc"
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#endif
G4BezierSurface.hh
G4int
int G4int
Definition:
G4Types.hh:66
G4BSplineSurface
Definition:
G4BSplineSurface.hh:49
G4ControlPoints
Definition:
G4ControlPoints.hh:46
G4KnotVector
Definition:
G4KnotVector.hh:46
G4OsloMatrix
Definition:
G4OsloMatrix.hh:46
G4ProjectedSurface
Definition:
G4ProjectedSurface.hh:45
G4ProjectedSurface::CalcBBox
void CalcBBox()
Definition:
G4ProjectedSurface.cc:100
G4ProjectedSurface::Splits
static G4int Splits
Definition:
G4ProjectedSurface.hh:109
G4ProjectedSurface::G4ProjectedSurface
G4ProjectedSurface()
Definition:
G4ProjectedSurface.cc:40
G4ProjectedSurface::~G4ProjectedSurface
virtual ~G4ProjectedSurface()
Definition:
G4ProjectedSurface.cc:50
G4ProjectedSurface::ctl_points
G4ControlPoints * ctl_points
Definition:
G4ProjectedSurface.hh:110
G4ProjectedSurface::SurfaceNormal
G4Vector3D SurfaceNormal(const G4Point3D &Pt) const
G4ProjectedSurface::CopySurface
friend void CopySurface(G4ProjectedSurface &proj)
G4SurfaceList
Definition:
G4SurfaceList.hh:44
G4Surface
Definition:
G4Surface.hh:51
HepGeom::Point3D< G4double >
HepGeom::Vector3D< G4double >
geant4-v9.6.0
source
geometry
solids
BREPS
include
G4ProjectedSurface.hh
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