Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4Scatterer.hh
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26// $Id: G4Scatterer.hh,v 1.5 2006-06-29 20:35:58 gunter Exp $ //
27//
28//
29// removing a auther spec that was part of a template.
30
31#ifndef G4SCATTERER_HH
32#define G4SCATTERER_HH
33
34#include "globals.hh"
35#include <vector>
36#include "G4VScatterer.hh"
37#include "G4VCollision.hh"
39#include "G4CollisionVector.hh"
40#include "G4BCAction.hh"
41
42class G4KineticTrack;
43
44class G4Scatterer : public G4VScatterer, public G4BCAction
45{
46public:
47
49
50 virtual ~G4Scatterer();
51
52 virtual G4double GetTimeToInteraction(const G4KineticTrack& trk1,
53 const G4KineticTrack& trk2);
54
56 const G4KineticTrack& trk2);
57
58 virtual G4KineticTrackVector* Scatter(const G4KineticTrack& trk1,
59 const G4KineticTrack& trk2);
60
61 virtual const std::vector<G4CollisionInitialState *> &
62 GetCollisions(G4KineticTrack * aProjectile,
63 std::vector<G4KineticTrack *> & someCandidates,
64 G4double aCurrentTime);
65
66 virtual G4KineticTrackVector *
67 GetFinalState(G4KineticTrack * aProjectile,
68 std::vector<G4KineticTrack *> & theTargets);
69
70private:
71
72 G4VCollision* FindCollision(const G4KineticTrack& trk1,
73 const G4KineticTrack& trk2);
74
75 struct Register
76 {
77 template<class T> void operator()(T*, G4CollisionVector * aC)
78 {
79 G4VCollision* aT = new T;
80 aC->push_back(aT);
81 }
82 };
83
84 G4CollisionVector collisions;
85 std::vector<G4CollisionInitialState *> theCollisions;
86
87};
88#endif
89
90
std::vector< G4VCollision * > G4CollisionVector
double G4double
Definition: G4Types.hh:64
virtual G4KineticTrackVector * Scatter(const G4KineticTrack &trk1, const G4KineticTrack &trk2)
Definition: G4Scatterer.cc:263
virtual const std::vector< G4CollisionInitialState * > & GetCollisions(G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &someCandidates, G4double aCurrentTime)
Definition: G4Scatterer.cc:414
virtual G4double GetTimeToInteraction(const G4KineticTrack &trk1, const G4KineticTrack &trk2)
Definition: G4Scatterer.cc:66
virtual G4KineticTrackVector * GetFinalState(G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &theTargets)
Definition: G4Scatterer.cc:438
G4double GetCrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2)
Definition: G4Scatterer.cc:400
virtual ~G4Scatterer()
Definition: G4Scatterer.cc:60