Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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#include <Normal3D.h>
Geometrical 3D Normal. This is just a declaration of the class needed to define specializations Normal3D<float> and Normal3D<double>.
Definition at line 34 of file Normal3D.h.
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Transformation of Normal<double> by Transform3D.
Definition at line 50 of file Normal3D.cc.
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Transformation of Normal<float> by Transform3D.
Definition at line 24 of file Normal3D.cc.