Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VCollision.cc
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25//
26//
27// $Id: G4VCollision.cc,v 1.3 2006-06-29 20:41:49 gunter Exp $ //
28
29#include "globals.hh"
30#include "G4ios.hh"
31#include "G4VCollision.hh"
33#include "G4KineticTrack.hh"
34
36{ }
37
39{
40}
41
42
44{
45 return (this == (G4VCollision *) &right);
46}
47
48
50{
51 return (this != (G4VCollision *) &right);
52}
53
54
56 const G4KineticTrack& aTrk2) const
57{
58 G4double sigma = 0.;
59
61
62 if (xSource != 0)
63 {
64 // There is a cross section for this Collision
65 sigma = xSource->CrossSection(aTrk1,aTrk2);
66 }
67 return sigma;
68}
69
70
72{
73 G4String name = GetName();
74
75 G4cout << "---- " << name << "---- Cross section" << G4endl;
76
78 if (xSource) xSource->Print();
79
80 G4int nComponents = 0;
81 const G4CollisionVector* components = GetComponents();
82 if (components)
83 {
84 nComponents = components->size();
85 }
86 G4cout << "---- " << name << "---- has " << nComponents << " components" <<G4endl;
87 G4int i = 0;
88 G4CollisionVector::const_iterator iter;
89 if (components)
90 {
91 for (iter = components->begin(); iter != components->end(); ++iter)
92 {
93 G4cout << "---- " << name << " ---- Component " << i << G4endl;
94 ((*iter))->Print();
95 i++;
96 }
97 }
98
99}
100
101
103 const G4KineticTrack& trk2) const
104{
105 G4String name = GetName();
106
107 if (IsInCharge(trk1,trk2))
108 {
109 G4cout << "---- " << name << "is in charge ---- " << G4endl;
110 }
111 else
112 {
113 G4cout << "---- " << name << "is not in charge ---- " << G4endl;
114 }
115
116 G4cout << "---- " << name << "---- Cross section" << G4endl;
117
119 if (xSource) xSource->Print();
120 G4cout << "Cross section = " << CrossSection(trk1,trk2) << G4endl;
121
122 G4int nComponents = 0;
123 const G4CollisionVector* components = GetComponents();
124 if (components)
125 {
126 nComponents = components->size();
127 }
128 G4cout << "---- " << name << "has " << nComponents << " components" <<G4endl;
129
130 G4int i = 0;
131 G4CollisionVector::const_iterator iter;
132 if (components)
133 {
134 for (iter = components->begin(); iter != components->end(); ++iter)
135 {
136 G4cout << "Component " << i << G4endl;
137 ((*iter))->Print();
138 i++;
139 }
140 }
141}
142
143
std::vector< G4VCollision * > G4CollisionVector
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
Definition: G4VCollision.cc:55
G4bool operator!=(const G4VCollision &right) const
Definition: G4VCollision.cc:49
virtual const G4CollisionVector * GetComponents() const
Definition: G4VCollision.hh:78
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
virtual void Print() const
Definition: G4VCollision.cc:71
virtual ~G4VCollision()
Definition: G4VCollision.cc:38
G4bool operator==(const G4VCollision &right) const
Definition: G4VCollision.cc:43
virtual const G4VCrossSectionSource * GetCrossSectionSource() const =0
virtual G4String GetName() const =0
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
virtual void Print() const