Geant4 10.7.0
Toolkit for the simulation of the passage of particles through matter
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G4ITNavigator1.hh
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1//
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25//
26//
27// Original author: Paul Kent, July 95/96
28//
29/// \brief { Class description:
30///
31/// G4ITNavigator1 is a duplicate version of G4Navigator started from Geant4.9.5
32/// initially written by Paul Kent and colleagues.
33/// The only difference resides in the way the information is saved and managed
34///
35/// A class for use by the tracking management, able to obtain/calculate
36/// dynamic tracking time information such as the distance to the next volume,
37/// or to find the physical volume containing a given point in the world
38/// reference system. The navigator maintains a transformation history and
39/// other information to optimise the tracking time performance.}
40//
41// Contact : Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr)
42//
43// WARNING : This class is released as a prototype.
44// It might strongly evolve or even disapear in the next releases.
45//
46// We would be very happy hearing from you, send us your feedback! :)
47//
48// History:
49// - Created. Paul Kent, Jul 95/96
50// - Zero step protections J.A. / G.C., Nov 2004
51// - Added check mode G. Cosmo, Mar 2004
52// - Made Navigator Abstract G. Cosmo, Nov 2003
53// - G4ITNavigator1 created M.K., Nov 2012
54// *********************************************************************
55
56#ifndef G4ITNAVIGATOR_HH
57#define G4ITNAVIGATOR_HH
58
59#include "geomdefs.hh"
60
61#include "G4ThreeVector.hh"
62#include "G4AffineTransform.hh"
63#include "G4RotationMatrix.hh"
64
65#include "G4LogicalVolume.hh" // Used in inline methods
66#include "G4GRSVolume.hh" // " "
67#include "G4GRSSolid.hh" // " "
68#include "G4TouchableHandle.hh" // " "
70
72#include "G4NormalNavigation.hh"
73#include "G4VoxelNavigation.hh"
77
78#include <iostream>
79
81
82
84{
86protected:
88};
89
91{
92public:
93 static const G4int fMaxNav = 8; // rename to kMaxNoNav ??
94
95 public: // with description
96
97 friend std::ostream& operator << (std::ostream &os, const G4ITNavigator1 &n);
98
100 // Constructor - initialisers and setup.
101
102 virtual ~G4ITNavigator1();
103 // Destructor. No actions.
104
105 // !>
108 void NewNavigatorState();
109 // <!
110
111 virtual G4double ComputeStep(const G4ThreeVector &pGlobalPoint,
112 const G4ThreeVector &pDirection,
113 const G4double pCurrentProposedStepLength,
114 G4double &pNewSafety);
115 // Calculate the distance to the next boundary intersected
116 // along the specified NORMALISED vector direction and
117 // from the specified point in the global coordinate
118 // system. LocateGlobalPointAndSetup or LocateGlobalPointWithinVolume
119 // must have been called with the same global point prior to this call.
120 // The isotropic distance to the nearest boundary is also
121 // calculated (usually an underestimate). The current
122 // proposed Step length is used to avoid intersection
123 // calculations: if it can be determined that the nearest
124 // boundary is >pCurrentProposedStepLength away, kInfinity
125 // is returned together with the computed isotropic safety
126 // distance. Geometry must be closed.
127
128 G4double CheckNextStep(const G4ThreeVector &pGlobalPoint,
129 const G4ThreeVector &pDirection,
130 const G4double pCurrentProposedStepLength,
131 G4double &pNewSafety);
132 // Same as above, but do not disturb the state of the Navigator.
133
134 virtual
136 const G4ThreeVector &direction,
137 const G4TouchableHistory &h);
138
139 // Resets the geometrical hierarchy and search for the volumes deepest
140 // in the hierarchy containing the point in the global coordinate space.
141 // The direction is used to check if a volume is entered.
142 // The search begin is the geometrical hierarchy at the location of the
143 // last located point, or the endpoint of the previous Step if
144 // SetGeometricallyLimitedStep() has been called immediately before.
145 //
146 // Important Note: In order to call this the geometry MUST be closed.
147
148 virtual
150 const G4ThreeVector* direction=0,
151 const G4bool pRelativeSearch=true,
152 const G4bool ignoreDirection=true);
153 // Search the geometrical hierarchy for the volumes deepest in the hierarchy
154 // containing the point in the global coordinate space. Two main cases are:
155 // i) If pRelativeSearch=false it makes use of no previous/state
156 // information. Returns the physical volume containing the point,
157 // with all previous mothers correctly set up.
158 // ii) If pRelativeSearch is set to true, the search begin is the
159 // geometrical hierarchy at the location of the last located point,
160 // or the endpoint of the previous Step if SetGeometricallyLimitedStep()
161 // has been called immediately before.
162 // The direction is used (to check if a volume is entered) if either
163 // - the argument ignoreDirection is false, or
164 // - the Navigator has determined that it is on an edge shared by two or
165 // more volumes. (This is state information.)
166 //
167 // Important Note: In order to call this the geometry MUST be closed.
168
169 virtual
171 // Notify the Navigator that a track has moved to the new Global point
172 // 'position', that is known to be within the current safety.
173 // No check is performed to ensure that it is within the volume.
174 // This method can be called instead of LocateGlobalPointAndSetup ONLY if
175 // the caller is certain that the new global point (position) is inside the
176 // same volume as the previous position. Usually this can be guaranteed
177 // only if the point is within safety.
178
180 const G4ThreeVector& position,
181 const G4ThreeVector& direction,
182 G4TouchableHandle& oldTouchableToUpdate,
183 const G4bool RelativeSearch = true);
184 // First, search the geometrical hierarchy like the above method
185 // LocateGlobalPointAndSetup(). Then use the volume found and its
186 // navigation history to update the touchable.
187
189 const G4ThreeVector& position,
190 const G4ThreeVector& direction,
191 G4VTouchable* touchableToUpdate,
192 const G4bool RelativeSearch = true);
193 // First, search the geometrical hierarchy like the above method
194 // LocateGlobalPointAndSetup(). Then use the volume found and its
195 // navigation history to update the touchable.
196
198 const G4ThreeVector& position,
199 G4VTouchable* touchableToUpdate,
200 const G4bool RelativeSearch = true);
201 // Same as the method above but missing direction.
202
204 // Inform the navigator that the previous Step calculated
205 // by the geometry was taken in its entirety.
206
207 virtual G4double ComputeSafety(const G4ThreeVector &globalpoint,
208 const G4double pProposedMaxLength = DBL_MAX,
209 const G4bool keepState = true);
210 // Calculate the isotropic distance to the nearest boundary from the
211 // specified point in the global coordinate system.
212 // The globalpoint utilised must be within the current volume.
213 // The value returned is usually an underestimate.
214 // The proposed maximum length is used to avoid volume safety
215 // calculations. The geometry must be closed.
216 // To ensure minimum side effects from the call, keepState
217 // must be true.
218
220 // Return the current world (`topmost') volume.
221
222 inline void SetWorldVolume(G4VPhysicalVolume* pWorld);
223 // Set the world (`topmost') volume. This must be positioned at
224 // origin (0,0,0) and unrotated.
225
227 inline G4GRSSolid* CreateGRSSolid() const;
230 // `Touchable' creation methods: caller has deletion responsibility.
231
233 // Returns a reference counted handle to a touchable history.
234
237 G4bool* valid);
239 G4bool* valid);
240 // Return Exit Surface Normal and validity too.
241 // Can only be called if the Navigator's last Step has crossed a
242 // volume geometrical boundary.
243 // It returns the Normal to the surface pointing out of the volume that
244 // was left behind and/or into the volume that was entered.
245 // Convention:
246 // The *local* normal is in the coordinate system of the *final* volume.
247 // Restriction:
248 // Normals are not available for replica volumes (returns valid= false)
249 // These methods takes full care about how to calculate this normal,
250 // but if the surfaces are not convex it will return valid=false.
251
252 inline G4int GetVerboseLevel() const;
253 inline void SetVerboseLevel(G4int level);
254 // Get/Set Verbose(ness) level.
255 // [if level>0 && G4VERBOSE, printout can occur]
256
257 inline G4bool IsActive() const;
258 // Verify if the navigator is active.
259 inline void Activate(G4bool flag);
260 // Activate/inactivate the navigator.
261
263 // The purpose of this function is to inform the caller if the track is
264 // entering a daughter volume while exiting from the current volume.
265 // This method returns
266 // - True only in case 1) above, that is when the Step has caused
267 // the track to arrive at a boundary of a daughter.
268 // - False in cases 2), 3) and 4), i.e. in all other cases.
269 // This function is not guaranteed to work if SetGeometricallyLimitedStep()
270 // was not called when it should have been called.
272 // Verify if the step has exited the mother volume.
273
274 inline void CheckMode(G4bool mode);
275 // Run navigation in "check-mode", therefore using additional
276 // verifications and more strict correctness conditions.
277 // Is effective only with G4VERBOSE set.
278 inline G4bool IsCheckModeActive() const;
279 inline void SetPushVerbosity(G4bool mode);
280 // Set/unset verbosity for pushed tracks (default is true).
281
282 void PrintState() const;
283 // Print the internal state of the Navigator (for debugging).
284 // The level of detail is according to the verbosity.
285
288 // Obtain the transformations Global/Local (and inverse).
289 // Clients of these methods must copy the data if they need to keep it.
290
292 G4int dReplicaNo,
293 EVolume dVolumeType );
294 // Obtain mother to daughter transformation
295
296 inline void ResetStackAndState();
297 // Reset stack and minimum or navigator state machine necessary for reset
298 // as needed by LocalGlobalPointAndSetup.
299 // [Does not perform clears, resizes, or reset fLastLocatedPointLocal]
300
301 inline G4int SeverityOfZeroStepping( G4int* noZeroSteps ) const;
302 // Report on severity of error and number of zero steps,
303 // in case Navigator is stuck and is returning zero steps.
304 // Values: 1 (small problem), 5 (correcting),
305 // 9 (ready to abandon), 10 (abandoned)
306
307 void SetSavedState();
308 // ( fValidExitNormal, fExitNormal, fExiting, fEntering,
309 // fBlockedPhysicalVolume, fBlockedReplicaNo, fLastStepWasZero);
310 void RestoreSavedState();
311 // Copy aspects of the state, to enable a non-state changing
312 // call to ComputeStep
313
315 // Return the local coordinate of the point in the reference system
316 // of its containing volume that was found by LocalGlobalPointAndSetup.
317 // The local coordinate of the last located track.
318
321 // Compute+return the local->global translation/rotation of current volume.
322
323 inline void EnableBestSafety( G4bool value= false );
324 // Enable best-possible evaluation of isotropic safety
325
326 virtual void ResetState();
327 // Utility method to reset the navigator state machine.
328
329 protected: // with description
330
331 inline G4ThreeVector ComputeLocalPoint(const G4ThreeVector& rGlobPoint) const;
332 // Return position vector in local coordinate system, given a position
333 // vector in world coordinate system.
334
336 // Return the local direction of the specified vector in the reference
337 // system of the volume that was found by LocalGlobalPointAndSetup.
338 // The Local Coordinates of point in world coordinate system.
339
340 inline EVolume VolumeType(const G4VPhysicalVolume *pVol) const;
341 // Characterise `type' of volume - normal/replicated/parameterised.
342
344 // Characterise daughter of logical volume.
345
347 // Get regular structure ID of first daughter
348
349 virtual void SetupHierarchy();
350 // Renavigate & reset hierarchy described by current history
351 // o Reset volumes
352 // o Recompute transforms and/or solids of replicated/parameterised
353 // volumes.
354
355 private:
356
358 G4ITNavigator1& operator=(const G4ITNavigator1&);
359 // Private copy-constructor and assignment operator.
360
361 void ComputeStepLog(const G4ThreeVector& pGlobalpoint,
362 G4double moveLenSq) const;
363 // Log and checks for steps larger than the tolerance
364
365 protected: // without description
366
368 // Geometrical tolerance for surface thickness of shapes.
369
370 //
371 // BEGIN State information
372 //
373
375 // Transformation and history of the current path
376 // through the geometrical hierarchy.
377
379 // A memory of whether in this Step a daughter volume is entered
380 // (set in Compute & Locate).
381 // After Compute: it expects to enter a daughter
382 // After Locate: it has entered a daughter
383
385 // A similar memory whether the Step exited current "mother" volume
386 // completely, not entering daughter.
387
389 // Set true if last Step was limited by geometry.
390
392 // Endpoint of last ComputeStep
393 // can be used for optimisation (e.g. when computing safety).
395 // Position of the end-point of the last call to ComputeStep
396 // in last Local coordinates.
397
399 // Verbose(ness) level [if > 0, printout can occur].
400
401 private:
402
403 G4bool fActive;
404 // States if the navigator is activated or not.
405
406 G4bool fLastTriedStepComputation;
407 // Whether ComputeStep was called since the last call to a Locate method
408 // Uses: - distinguish parts of state which differ before/after calls
409 // to ComputeStep or one of the Locate methods;
410 // - avoid two consecutive calls to compute-step (illegal).
411
412 G4bool fEntering,fExiting;
413 // Entering/Exiting volumes blocking/setup
414 // o If exiting
415 // volume ptr & replica number (set & used by Locate..())
416 // used for blocking on redescent of geometry
417 // o If entering
418 // volume ptr & replica number (set by ComputeStep(),used by
419 // Locate..()) of volume for `automatic' entry
420
421 G4VPhysicalVolume *fBlockedPhysicalVolume;
422 G4int fBlockedReplicaNo;
423
424 G4ThreeVector fLastLocatedPointLocal;
425 // Position of the last located point relative to its containing volume.
426 G4bool fLocatedOutsideWorld;
427 // Whether the last call to Locate methods left the world
428
429 G4bool fValidExitNormal; // Set true if have leaving volume normal
430 G4ThreeVector fExitNormal; // Leaving volume normal, in the
431 // volume containing the exited
432 // volume's coordinate system
433 G4ThreeVector fGrandMotherExitNormal; // Leaving volume normal, in its
434 // own coordinate system
435 G4bool fChangedGrandMotherRefFrame; // Whether frame is changed
436
437 G4ThreeVector fExitNormalGlobalFrame; // Leaving volume normal, in the
438 // global coordinate system
439 G4bool fCalculatedExitNormal; // Has it been computed since
440 // the last call to ComputeStep
441 // Covers both Global and GrandMother
442
443 // Count zero steps - as one or two can occur due to changing momentum at
444 // a boundary or at an edge common between volumes
445 // - several are likely a problem in the geometry
446 // description or in the navigation
447 //
448 G4bool fLastStepWasZero;
449 // Whether the last ComputeStep moved Zero. Used to check for edges.
450
451 G4bool fLocatedOnEdge;
452 // Whether the Navigator has detected an edge
453 G4int fNumberZeroSteps;
454 // Number of preceding moves that were Zero. Reset to 0 after finite step
455 G4int fActionThreshold_NoZeroSteps;
456 // After this many failed/zero steps, act (push etc)
457 G4int fAbandonThreshold_NoZeroSteps;
458 // After this many failed/zero steps, abandon track
459
460 G4ThreeVector fPreviousSftOrigin;
461 G4double fPreviousSafety;
462 // Memory of last safety origin & value. Used in ComputeStep to ensure
463 // that origin of current Step is in the same volume as the point of the
464 // last relocation
465
466 //
467 // END State information
468 //
469
470 // Save key state information (NOT the navigation history stack)
471 //
472 struct G4SaveNavigatorState : public G4ITNavigatorState_Lock1
473 {
474 G4SaveNavigatorState();
475 virtual ~G4SaveNavigatorState(){;}
476 G4ThreeVector sExitNormal;
477 G4bool sValidExitNormal;
478 G4bool sEntering, sExiting;
479 G4VPhysicalVolume* spBlockedPhysicalVolume;
480 G4int sBlockedReplicaNo;
481 G4int sLastStepWasZero;
482
483 // !>
484 G4bool sLocatedOnEdge;
485 G4bool sWasLimitedByGeometry;
486 G4bool sPushed;
487 G4int sNumberZeroSteps;
488 // <!
489
490 // Potentially relevant
491 //
492 G4bool sLocatedOutsideWorld;
493 G4ThreeVector sLastLocatedPointLocal;
494 G4bool sEnteredDaughter, sExitedMother;
495 G4ThreeVector sPreviousSftOrigin;
496 G4double sPreviousSafety;
497 } ;
498
499 G4SaveNavigatorState* fpSaveState;
500
501
502 // Tracking Invariants
503 //
504 G4VPhysicalVolume *fTopPhysical;
505 // A link to the topmost physical volume in the detector.
506 // Must be positioned at the origin and unrotated.
507
508 // Utility information
509 //
510 G4bool fCheck;
511 // Check-mode flag [if true, more strict checks are performed].
512 G4bool fPushed, fWarnPush;
513 // Push flags [if true, means a stuck particle has been pushed].
514
515 // Helpers/Utility classes
516 //
517 G4NormalNavigation fnormalNav;
518 G4VoxelNavigation fvoxelNav;
520 G4ReplicaNavigation freplicaNav;
521 G4RegularNavigation fregularNav;
522 G4VoxelSafety *fpVoxelSafety;
523};
524
525#include "G4ITNavigator1.icc"
526
527#endif
528
529
530// NOTES:
531//
532// The following methods provide detailed information when a Step has
533// arrived at a geometrical boundary. They distinguish between the different
534// causes that can result in the track leaving its current volume.
535//
536// Four cases are possible:
537//
538// 1) The particle has reached a boundary of a daughter of the current volume:
539// (this could cause the relocation to enter the daughter itself
540// or a potential granddaughter or further descendant)
541//
542// 2) The particle has reached a boundary of the current
543// volume, exiting into a mother (regardless the level
544// at which it is located in the tree):
545//
546// 3) The particle has reached a boundary of the current
547// volume, exiting into a volume which is not in its
548// parental hierarchy:
549//
550// 4) The particle is not on a boundary between volumes:
551// the function returns an exception, and the caller is
552// reccomended to compare the G4touchables associated
553// to the preStepPoint and postStepPoint to handle this case.
554//
555// G4bool EnteredDaughterVolume()
556// G4bool IsExitNormalValid()
557// G4ThreeVector GetLocalExitNormal()
558//
559// The expected usefulness of these methods is to allow the caller to
560// determine how to compute the surface normal at the volume boundary. The two
561// possibilities are to obtain the normal from:
562//
563// i) the solid associated with the volume of the initial point of the Step.
564// This is valid for cases 2 and 3.
565// (Note that the initial point is generally the PreStepPoint of a Step).
566// or
567//
568// ii) the solid of the final point, ie of the volume after the relocation.
569// This is valid for case 1.
570// (Note that the final point is generally the PreStepPoint of a Step).
571//
572// This way the caller can always get a valid normal, pointing outside
573// the solid for which it is computed, that can be used at his own
574// discretion.
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
virtual void LocateGlobalPointWithinVolume(const G4ThreeVector &position)
G4bool IsCheckModeActive() const
G4TouchableHistory * CreateTouchableHistory() const
virtual G4ThreeVector GetGlobalExitNormal(const G4ThreeVector &point, G4bool *valid)
virtual G4VPhysicalVolume * LocateGlobalPointAndSetup(const G4ThreeVector &point, const G4ThreeVector *direction=0, const G4bool pRelativeSearch=true, const G4bool ignoreDirection=true)
G4ThreeVector NetTranslation() const
void Activate(G4bool flag)
G4VPhysicalVolume * GetWorldVolume() const
const G4AffineTransform GetLocalToGlobalTransform() const
void RestoreSavedState()
G4int GetVerboseLevel() const
G4ThreeVector fStepEndPoint
G4ThreeVector GetCurrentLocalCoordinate() const
void LocateGlobalPointAndUpdateTouchable(const G4ThreeVector &position, const G4ThreeVector &direction, G4VTouchable *touchableToUpdate, const G4bool RelativeSearch=true)
void CheckMode(G4bool mode)
G4double CheckNextStep(const G4ThreeVector &pGlobalPoint, const G4ThreeVector &pDirection, const G4double pCurrentProposedStepLength, G4double &pNewSafety)
G4ThreeVector ComputeLocalAxis(const G4ThreeVector &pVec) const
void LocateGlobalPointAndUpdateTouchable(const G4ThreeVector &position, G4VTouchable *touchableToUpdate, const G4bool RelativeSearch=true)
virtual G4VPhysicalVolume * ResetHierarchyAndLocate(const G4ThreeVector &point, const G4ThreeVector &direction, const G4TouchableHistory &h)
void SetGeometricallyLimitedStep()
void ResetStackAndState()
G4int GetDaughtersRegularStructureId(const G4LogicalVolume *pLog) const
const G4AffineTransform & GetGlobalToLocalTransform() const
G4bool EnteredDaughterVolume() const
virtual G4double ComputeSafety(const G4ThreeVector &globalpoint, const G4double pProposedMaxLength=DBL_MAX, const G4bool keepState=true)
G4TouchableHistory * CreateTouchableHistory(const G4NavigationHistory *) const
void PrintState() const
EVolume CharacteriseDaughters(const G4LogicalVolume *pLog) const
G4NavigationHistory fHistory
virtual G4ThreeVector GetLocalExitNormalAndCheck(const G4ThreeVector &point, G4bool *valid)
G4ThreeVector fLastStepEndPointLocal
void SetNavigatorState(G4ITNavigatorState_Lock1 *)
void LocateGlobalPointAndUpdateTouchableHandle(const G4ThreeVector &position, const G4ThreeVector &direction, G4TouchableHandle &oldTouchableToUpdate, const G4bool RelativeSearch=true)
virtual void SetupHierarchy()
G4RotationMatrix NetRotation() const
G4AffineTransform GetMotherToDaughterTransform(G4VPhysicalVolume *dVolume, G4int dReplicaNo, EVolume dVolumeType)
EVolume VolumeType(const G4VPhysicalVolume *pVol) const
G4GRSSolid * CreateGRSSolid() const
virtual G4double ComputeStep(const G4ThreeVector &pGlobalPoint, const G4ThreeVector &pDirection, const G4double pCurrentProposedStepLength, G4double &pNewSafety)
G4bool fWasLimitedByGeometry
static const G4int fMaxNav
virtual G4ThreeVector GetLocalExitNormal(G4bool *valid)
G4ITNavigatorState_Lock1 * GetNavigatorState()
G4double kCarTolerance
G4bool IsActive() const
void SetPushVerbosity(G4bool mode)
G4bool ExitedMotherVolume() const
G4int SeverityOfZeroStepping(G4int *noZeroSteps) const
void NewNavigatorState()
virtual ~G4ITNavigator1()
void EnableBestSafety(G4bool value=false)
virtual G4TouchableHistoryHandle CreateTouchableHistoryHandle() const
friend std::ostream & operator<<(std::ostream &os, const G4ITNavigator1 &n)
G4GRSVolume * CreateGRSVolume() const
void SetVerboseLevel(G4int level)
G4ThreeVector ComputeLocalPoint(const G4ThreeVector &rGlobPoint) const
virtual void ResetState()
void SetWorldVolume(G4VPhysicalVolume *pWorld)
EVolume
Definition: geomdefs.hh:83
#define DBL_MAX
Definition: templates.hh:62