Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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#include "G4VBasicShell.hh"
#include "G4VInteractiveSession.hh"
#include "G4Win32.hh"
#include <CommCtrl.h>
#include <map>
#include <vector>
Go to the source code of this file.
Classes | |
class | G4UIWin32 |
Macros | |
#define | ID_EXIT_APP 40001 |
#define | ID_OPEN_MACRO 40002 |
#define | ID_SAVE_VIEWER_STATE 40003 |
#define | ID_RUN_BEAMON 40004 |
#define | ID_RUN_CMD 40005 |
#define | ID_VIEW_SOLID 40006 |
#define | ID_VIEW_WIREFRAME 40007 |
#define | ID_PROJ_ORTHOGRAPHIC 40008 |
#define | ID_PROJ_PERSPECTIVE 40009 |
#define | ID_ZOOM_IN 40010 |
#define | ID_ZOOM_OUT 40011 |
#define | ID_ORIENTATION_XY 40012 |
#define | ID_ORIENTATION_XZ 40013 |
#define | ID_ORIENTATION_YZ 40014 |
#define | ID_ORIENTATION_OBLIQUE 40015 |
#define | ID_HELP_ABOUT 40016 |
#define | ID_LOG_CLEAN 40017 |
#define | ID_LOG_SAVE 40018 |
#define | NUM_BUTTONS 12 |
#define | MAX_HISTORY_ITEMS 10 |
#define | IDC_MAIN_EDIT 101 |
#define | IDC_MAIN_TOOL 102 |
#define | IDC_MAIN_TREE_VIEW 104 |
#define | IDC_MAIN_COMBO 105 |
#define | IDC_MAIN_STATUS 106 |
#define ID_EXIT_APP 40001 |
Definition at line 52 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_HELP_ABOUT 40016 |
Definition at line 67 of file G4UIWin32.hh.
#define ID_LOG_CLEAN 40017 |
Definition at line 68 of file G4UIWin32.hh.
#define ID_LOG_SAVE 40018 |
Definition at line 69 of file G4UIWin32.hh.
#define ID_OPEN_MACRO 40002 |
Definition at line 53 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_ORIENTATION_OBLIQUE 40015 |
Definition at line 66 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_ORIENTATION_XY 40012 |
Definition at line 63 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_ORIENTATION_XZ 40013 |
Definition at line 64 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_ORIENTATION_YZ 40014 |
Definition at line 65 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_PROJ_ORTHOGRAPHIC 40008 |
Definition at line 59 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_PROJ_PERSPECTIVE 40009 |
Definition at line 60 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_RUN_BEAMON 40004 |
Definition at line 55 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_RUN_CMD 40005 |
Definition at line 56 of file G4UIWin32.hh.
#define ID_SAVE_VIEWER_STATE 40003 |
Definition at line 54 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_VIEW_SOLID 40006 |
Definition at line 57 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_VIEW_WIREFRAME 40007 |
Definition at line 58 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_ZOOM_IN 40010 |
Definition at line 61 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define ID_ZOOM_OUT 40011 |
Definition at line 62 of file G4UIWin32.hh.
Referenced by G4UIWin32::G4UIWin32().
#define IDC_MAIN_COMBO 105 |
Definition at line 77 of file G4UIWin32.hh.
#define IDC_MAIN_EDIT 101 |
Definition at line 74 of file G4UIWin32.hh.
#define IDC_MAIN_STATUS 106 |
Definition at line 78 of file G4UIWin32.hh.
#define IDC_MAIN_TOOL 102 |
Definition at line 75 of file G4UIWin32.hh.
#define IDC_MAIN_TREE_VIEW 104 |
Definition at line 76 of file G4UIWin32.hh.
#define MAX_HISTORY_ITEMS 10 |
Definition at line 72 of file G4UIWin32.hh.
#define NUM_BUTTONS 12 |
Definition at line 71 of file G4UIWin32.hh.