42#ifndef G4ReflectedSolid_HH
43#define G4ReflectedSolid_HH
83 const G4bool calcNorm=
false,
114 std::ostream&
StreamInfo(std::ostream& os)
const;
EInside Inside(const G4ThreeVector &p) const
G4AffineTransform * fDirectTransform
void DescribeYourselfTo(G4VGraphicsScene &scene) const
G4Transform3D * fPtrTransform3D
std::ostream & StreamInfo(std::ostream &os) const
void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)
G4NURBS * CreateNURBS() const
void SetFrameRotation(const G4RotationMatrix &)
virtual G4GeometryType GetEntityType() const
G4Transform3D GetDirectTransform3D() const
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const
G4Polyhedron * fpPolyhedron
G4AffineTransform GetDirectTransform() const
G4ThreeVector GetObjectTranslation() const
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const
G4RotationMatrix GetObjectRotation() const
G4Polyhedron * GetPolyhedron() const
G4Polyhedron * CreatePolyhedron() const
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const
void SetTransform(G4AffineTransform &)
void SetDirectTransform3D(G4Transform3D &)
G4Transform3D GetTransform3D() const
G4ThreeVector GetFrameTranslation() const
G4ThreeVector GetPointOnSurface() const
G4VSolid * GetConstituentMovedSolid() const
void SetDirectTransform(G4AffineTransform &)
void SetTransform3D(G4Transform3D &)
G4RotationMatrix GetFrameRotation() const
virtual const G4ReflectedSolid * GetReflectedSolidPtr() const
G4ReflectedSolid & operator=(const G4ReflectedSolid &rhs)
void SetFrameTranslation(const G4ThreeVector &)
void SetObjectRotation(const G4RotationMatrix &)
G4Transform3D * fDirectTransform3D
G4AffineTransform GetTransform() const
void SetObjectTranslation(const G4ThreeVector &)
G4AffineTransform * fPtrTransform
virtual ~G4ReflectedSolid()