Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VGraphicsScene Class Referenceabstract

#include <G4VGraphicsScene.hh>

+ Inheritance diagram for G4VGraphicsScene:

Public Member Functions

 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs)=0
 
virtual void PostAddSolid ()=0
 
virtual void AddSolid (const G4Box &)=0
 
virtual void AddSolid (const G4Cons &)=0
 
virtual void AddSolid (const G4Tubs &)=0
 
virtual void AddSolid (const G4Trd &)=0
 
virtual void AddSolid (const G4Trap &)=0
 
virtual void AddSolid (const G4Sphere &)=0
 
virtual void AddSolid (const G4Para &)=0
 
virtual void AddSolid (const G4Torus &)=0
 
virtual void AddSolid (const G4Polycone &)=0
 
virtual void AddSolid (const G4Polyhedra &)=0
 
virtual void AddSolid (const G4VSolid &)=0
 
virtual void AddCompound (const G4VTrajectory &)=0
 
virtual void AddCompound (const G4VHit &)=0
 
virtual void AddCompound (const G4VDigi &)=0
 
virtual void AddCompound (const G4THitsMap< G4double > &)=0
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives ()=0
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives2D ()=0
 
virtual void AddPrimitive (const G4Polyline &)=0
 
virtual void AddPrimitive (const G4Scale &)=0
 
virtual void AddPrimitive (const G4Text &)=0
 
virtual void AddPrimitive (const G4Circle &)=0
 
virtual void AddPrimitive (const G4Square &)=0
 
virtual void AddPrimitive (const G4Polymarker &)=0
 
virtual void AddPrimitive (const G4Polyhedron &)=0
 
virtual void AddPrimitive (const G4NURBS &)=0
 

Detailed Description

Definition at line 69 of file G4VGraphicsScene.hh.

Constructor & Destructor Documentation

◆ G4VGraphicsScene()

G4VGraphicsScene::G4VGraphicsScene ( )

Definition at line 32 of file G4VGraphicsScene.cc.

32{}

◆ ~G4VGraphicsScene()

G4VGraphicsScene::~G4VGraphicsScene ( )
virtual

Definition at line 34 of file G4VGraphicsScene.cc.

34{}

Member Function Documentation

◆ AddCompound() [1/4]

◆ AddCompound() [2/4]

◆ AddCompound() [3/4]

◆ AddCompound() [4/4]

◆ AddPrimitive() [1/8]

◆ AddPrimitive() [2/8]

◆ AddPrimitive() [3/8]

◆ AddPrimitive() [4/8]

◆ AddPrimitive() [5/8]

◆ AddPrimitive() [6/8]

◆ AddPrimitive() [7/8]

◆ AddPrimitive() [8/8]

◆ AddSolid() [1/11]

◆ AddSolid() [2/11]

◆ AddSolid() [3/11]

◆ AddSolid() [4/11]

◆ AddSolid() [5/11]

◆ AddSolid() [6/11]

◆ AddSolid() [7/11]

◆ AddSolid() [8/11]

◆ AddSolid() [9/11]

◆ AddSolid() [10/11]

◆ AddSolid() [11/11]

◆ BeginPrimitives()

◆ BeginPrimitives2D()

virtual void G4VGraphicsScene::BeginPrimitives2D ( const G4Transform3D objectTransformation = G4Transform3D())
pure virtual

◆ EndPrimitives()

◆ EndPrimitives2D()

virtual void G4VGraphicsScene::EndPrimitives2D ( )
pure virtual

◆ PostAddSolid()

◆ PreAddSolid()


The documentation for this class was generated from the following files: