118 const G4bool calcNorm=
false,
138 std::ostream&
StreamInfo( std::ostream& os )
const;
std::vector< G4ThreeVector > G4ThreeVectorList
void SetYHalfLength2(G4double val)
void SetAllParameters(G4double pdx1, G4double pdx2, G4double pdy1, G4double pdy2, G4double pdz)
G4double GetXHalfLength2() const
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const
EInside Inside(const G4ThreeVector &p) const
G4ThreeVector ApproxSurfaceNormal(const G4ThreeVector &p) const
void CheckAndSetAllParameters(G4double pdx1, G4double pdx2, G4double pdy1, G4double pdy2, G4double pdz)
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const
void DescribeYourselfTo(G4VGraphicsScene &scene) const
void SetXHalfLength1(G4double val)
void SetYHalfLength1(G4double val)
G4Trd & operator=(const G4Trd &rhs)
G4double GetYHalfLength2() const
void SetXHalfLength2(G4double val)
void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)
std::ostream & StreamInfo(std::ostream &os) const
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const
G4NURBS * CreateNURBS() const
G4ThreeVectorList * CreateRotatedVertices(const G4AffineTransform &pTransform) const
G4ThreeVector GetPointOnSurface() const
G4double GetXHalfLength1() const
G4GeometryType GetEntityType() const
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const
G4double GetYHalfLength1() const
G4double GetSurfaceArea()
G4Polyhedron * CreatePolyhedron() const
void SetZHalfLength(G4double val)
G4double GetCubicVolume()
G4double GetZHalfLength() const