Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandSceneAddText2D Class Reference

#include <G4VisCommandsSceneAdd.hh>

+ Inheritance diagram for G4VisCommandSceneAddText2D:

Public Member Functions

 G4VisCommandSceneAddText2D ()
 
virtual ~G4VisCommandSceneAddText2D ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc)
 
virtual ~G4UImessenger ()
 
virtual G4String GetCurrentValue (G4UIcommand *command)
 
virtual void SetNewValue (G4UIcommand *command, G4String newValue)
 
G4bool operator== (const G4UImessenger &messenger) const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentLineWidth = 1.
 
static G4ModelingParameters::PVNameCopyNoPath fCurrentTouchablePath
 

Detailed Description

Definition at line 336 of file G4VisCommandsSceneAdd.hh.

Constructor & Destructor Documentation

◆ G4VisCommandSceneAddText2D()

G4VisCommandSceneAddText2D::G4VisCommandSceneAddText2D ( )

Definition at line 2177 of file G4VisCommandsSceneAdd.cc.

2177 {
2178 G4bool omitable;
2179 fpCommand = new G4UIcommand ("/vis/scene/add/text2D", this);
2180 fpCommand -> SetGuidance ("Adds 2D text to current scene.");
2181 fpCommand -> SetGuidance
2182 ("Use \"/vis/set/textColour\" to set colour.");
2183 fpCommand -> SetGuidance
2184 ("Use \"/vis/set/textLayout\" to set layout:");
2185 G4UIparameter* parameter;
2186 parameter = new G4UIparameter ("x", 'd', omitable = true);
2187 parameter->SetDefaultValue (0);
2188 parameter->SetGuidance ("x");
2189 fpCommand->SetParameter (parameter);
2190 parameter = new G4UIparameter ("y", 'd', omitable = true);
2191 parameter->SetDefaultValue (0);
2192 parameter->SetGuidance ("y");
2193 fpCommand->SetParameter (parameter);
2194 parameter = new G4UIparameter ("font_size", 'd', omitable = true);
2195 parameter->SetDefaultValue (12);
2196 parameter->SetGuidance ("pixels");
2197 fpCommand->SetParameter (parameter);
2198 parameter = new G4UIparameter ("x_offset", 'd', omitable = true);
2199 parameter->SetDefaultValue (0);
2200 parameter->SetGuidance ("pixels");
2201 fpCommand->SetParameter (parameter);
2202 parameter = new G4UIparameter ("y_offset", 'd', omitable = true);
2203 parameter->SetDefaultValue (0);
2204 parameter->SetGuidance ("pixels");
2205 fpCommand->SetParameter (parameter);
2206 parameter = new G4UIparameter ("text", 's', omitable = true);
2207 parameter->SetGuidance ("The rest of the line is text.");
2208 parameter->SetDefaultValue ("Hello G4");
2209 fpCommand->SetParameter (parameter);
2210}
bool G4bool
Definition: G4Types.hh:67
void SetParameter(G4UIparameter *const newParameter)
Definition: G4UIcommand.hh:147
void SetDefaultValue(const char *theDefaultValue)
void SetGuidance(const char *theGuidance)

◆ ~G4VisCommandSceneAddText2D()

G4VisCommandSceneAddText2D::~G4VisCommandSceneAddText2D ( )
virtual

Definition at line 2212 of file G4VisCommandsSceneAdd.cc.

2212 {
2213 delete fpCommand;
2214}

Member Function Documentation

◆ GetCurrentValue()

G4String G4VisCommandSceneAddText2D::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 2216 of file G4VisCommandsSceneAdd.cc.

2216 {
2217 return "";
2218}

◆ SetNewValue()

void G4VisCommandSceneAddText2D::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 2220 of file G4VisCommandsSceneAdd.cc.

2220 {
2221
2223 G4bool warn = verbosity >= G4VisManager::warnings;
2224
2226 if (!pScene) {
2227 if (verbosity >= G4VisManager::errors) {
2228 G4cout << "ERROR: No current scene. Please create one." << G4endl;
2229 }
2230 return;
2231 }
2232
2233 G4Tokenizer next(newValue);
2234 G4double x = StoD(next());
2235 G4double y = StoD(next());
2236 G4double font_size = StoD(next());
2237 G4double x_offset = StoD(next());
2238 G4double y_offset = StoD(next());
2239 G4String text = next("\n");
2240
2241 G4Text g4text(text, G4Point3D(x,y,0.));
2243 g4text.SetVisAttributes(visAtts);
2244 g4text.SetLayout(fCurrentTextLayout);
2245 g4text.SetScreenSize(font_size);
2246 g4text.SetOffset(x_offset,y_offset);
2247 G4Text2D* g4text2D = new G4Text2D(g4text);
2248 G4VModel* model =
2250 model->SetType("Text2D");
2251 model->SetGlobalTag("Text2D");
2252 model->SetGlobalDescription("Text2D: " + newValue);
2253 const G4String& currentSceneName = pScene -> GetName ();
2254 G4bool successful = pScene -> AddRunDurationModel (model, warn);
2255 if (successful) {
2256 if (verbosity >= G4VisManager::confirmations) {
2257 G4cout << "2D text \"" << text
2258 << "\" has been added to scene \"" << currentSceneName << "\"."
2259 << G4endl;
2260 }
2261 }
2262 else G4VisCommandsSceneAddUnsuccessful(verbosity);
2263 UpdateVisManagerScene (currentSceneName);
2264}
HepGeom::Point3D< G4double > G4Point3D
Definition: G4Point3D.hh:35
double G4double
Definition: G4Types.hh:64
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
Definition: G4Text.hh:73
G4double StoD(G4String s)
void SetType(const G4String &)
void SetGlobalDescription(const G4String &)
void SetGlobalTag(const G4String &)
static G4Colour fCurrentTextColour
static G4VisManager * fpVisManager
static G4Text::Layout fCurrentTextLayout
void UpdateVisManagerScene(const G4String &sceneName="")
G4Scene * GetCurrentScene() const
static Verbosity GetVerbosity()

The documentation for this class was generated from the following files: