Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4LogicalVolumeModel.hh
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1//
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25//
26//
27// $Id$
28//
29//
30// John Allison 26th July 1999.
31//
32// Class Description:
33//
34// Model for logical volumes. It describes a logical volume and its
35// daughters to any depth - usually only the first by default.
36//
37// Inherits from G4PhysicalVolumeModel; for more information see that
38// class description.
39
40#ifndef G4LOGICALVOLUMEMODEL_HH
41#define G4LOGICALVOLUMEMODEL_HH
42
44
45#include "globals.hh"
46#include "G4Transform3D.hh"
47
48class G4LogicalVolume;
50
52
53public: // With description
54
57 G4int soughtDepth = 1,
58 G4bool booleans = true,
59 G4bool voxels = true,
60 G4bool readout = true,
61 const G4Transform3D& modelTransformation = G4Transform3D(),
62 const G4ModelingParameters* = 0);
63
64 virtual ~G4LogicalVolumeModel ();
65
67
68 G4bool Validate (G4bool) {return true;}
69
70protected:
71
72 // This called from G4PhysicalVolumeModel::DescribeAndDescend by the
73 // virtual function mechanism.
74 void DescribeSolid
75 (const G4Transform3D& theAT,
76 G4VSolid* pSol,
77 const G4VisAttributes* pVisAttribs,
78 G4VGraphicsScene& sceneHandler);
79
80 /////////////////////////////////////////////////////////
81 // Data members...
82
84 G4bool fBooleans; // Flag for drawing boolean components.
85 G4bool fVoxels; // Flag for drawing voxels.
86 G4bool fReadout; // Flag for drawing readout geometry.
87
88};
89
90#endif
HepGeom::Transform3D G4Transform3D
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
void DescribeYourselfTo(G4VGraphicsScene &)
void DescribeSolid(const G4Transform3D &theAT, G4VSolid *pSol, const G4VisAttributes *pVisAttribs, G4VGraphicsScene &sceneHandler)