Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandSceneAddPSHits Class Reference

#include <G4VisCommandsSceneAdd.hh>

+ Inheritance diagram for G4VisCommandSceneAddPSHits:

Public Member Functions

 G4VisCommandSceneAddPSHits ()
 
virtual ~G4VisCommandSceneAddPSHits ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc)
 
virtual ~G4UImessenger ()
 
virtual G4String GetCurrentValue (G4UIcommand *command)
 
virtual void SetNewValue (G4UIcommand *command, G4String newValue)
 
G4bool operator== (const G4UImessenger &messenger) const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentLineWidth = 1.
 
static G4ModelingParameters::PVNameCopyNoPath fCurrentTouchablePath
 

Detailed Description

Definition at line 300 of file G4VisCommandsSceneAdd.hh.

Constructor & Destructor Documentation

◆ G4VisCommandSceneAddPSHits()

G4VisCommandSceneAddPSHits::G4VisCommandSceneAddPSHits ( )

Definition at line 1653 of file G4VisCommandsSceneAdd.cc.

1653 {
1654 G4bool omitable;
1655 fpCommand = new G4UIcmdWithAString ("/vis/scene/add/psHits", this);
1656 fpCommand -> SetGuidance
1657 ("Adds Primitive Scorer Hits (PSHits) to current scene.");
1658 fpCommand -> SetGuidance
1659 ("PSHits are drawn at end of run when the scene in which"
1660 "\nthey are added is current.");
1661 fpCommand -> SetGuidance
1662 ("Optional parameter specifies name of scoring map. By default all"
1663 "\nscoring maps registered with the G4ScoringManager are drawn.");
1664 fpCommand -> SetParameterName ("mapname", omitable = true);
1665 fpCommand -> SetDefaultValue ("all");
1666}
bool G4bool
Definition: G4Types.hh:67

◆ ~G4VisCommandSceneAddPSHits()

G4VisCommandSceneAddPSHits::~G4VisCommandSceneAddPSHits ( )
virtual

Definition at line 1668 of file G4VisCommandsSceneAdd.cc.

1668 {
1669 delete fpCommand;
1670}

Member Function Documentation

◆ GetCurrentValue()

G4String G4VisCommandSceneAddPSHits::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 1672 of file G4VisCommandsSceneAdd.cc.

1672 {
1673 return "";
1674}

◆ SetNewValue()

void G4VisCommandSceneAddPSHits::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 1676 of file G4VisCommandsSceneAdd.cc.

1678{
1680 G4bool warn(verbosity >= G4VisManager::warnings);
1681
1683 if (!pScene) {
1684 if (verbosity >= G4VisManager::errors) {
1685 G4cout << "ERROR: No current scene. Please create one." << G4endl;
1686 }
1687 return;
1688 }
1689
1690 G4PSHitsModel* model = new G4PSHitsModel(newValue);
1691 const G4String& currentSceneName = pScene -> GetName ();
1692 G4bool successful = pScene -> AddEndOfRunModel (model, warn);
1693 if (successful) {
1694 if (verbosity >= G4VisManager::confirmations) {
1695 if (newValue == "all") {
1696 G4cout << "All Primitive Scorer hits";
1697 } else {
1698 G4cout << "Hits of Primitive Scorer \"" << newValue << '"';
1699 }
1700 G4cout << " will be drawn at end of run in scene \""
1701 << currentSceneName << "\"."
1702 << G4endl;
1703 }
1704 }
1705 else G4VisCommandsSceneAddUnsuccessful(verbosity);
1706 UpdateVisManagerScene (currentSceneName);
1707}
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
static G4VisManager * fpVisManager
void UpdateVisManagerScene(const G4String &sceneName="")
G4Scene * GetCurrentScene() const
static Verbosity GetVerbosity()

The documentation for this class was generated from the following files: