Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandSceneAddText Class Reference

#include <G4VisCommandsSceneAdd.hh>

+ Inheritance diagram for G4VisCommandSceneAddText:

Public Member Functions

 G4VisCommandSceneAddText ()
 
virtual ~G4VisCommandSceneAddText ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc)
 
virtual ~G4UImessenger ()
 
virtual G4String GetCurrentValue (G4UIcommand *command)
 
virtual void SetNewValue (G4UIcommand *command, G4String newValue)
 
G4bool operator== (const G4UImessenger &messenger) const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentLineWidth = 1.
 
static G4ModelingParameters::PVNameCopyNoPath fCurrentTouchablePath
 

Detailed Description

Definition at line 324 of file G4VisCommandsSceneAdd.hh.

Constructor & Destructor Documentation

◆ G4VisCommandSceneAddText()

G4VisCommandSceneAddText::G4VisCommandSceneAddText ( )

Definition at line 2078 of file G4VisCommandsSceneAdd.cc.

2078 {
2079 G4bool omitable;
2080 fpCommand = new G4UIcommand ("/vis/scene/add/text", this);
2081 fpCommand -> SetGuidance ("Adds text to current scene.");
2082 fpCommand -> SetGuidance
2083 ("Use \"/vis/set/textColour\" to set colour.");
2084 fpCommand -> SetGuidance
2085 ("Use \"/vis/set/textLayout\" to set layout:");
2086 G4UIparameter* parameter;
2087 parameter = new G4UIparameter ("x", 'd', omitable = true);
2088 parameter->SetDefaultValue (0);
2089 parameter->SetGuidance ("x");
2090 fpCommand->SetParameter (parameter);
2091 parameter = new G4UIparameter ("y", 'd', omitable = true);
2092 parameter->SetDefaultValue (0);
2093 parameter->SetGuidance ("y");
2094 fpCommand->SetParameter (parameter);
2095 parameter = new G4UIparameter ("z", 'd', omitable = true);
2096 parameter->SetDefaultValue (0);
2097 parameter->SetGuidance ("z");
2098 fpCommand->SetParameter (parameter);
2099 parameter = new G4UIparameter ("unit", 's', omitable = true);
2100 parameter->SetDefaultValue ("m");
2101 fpCommand->SetParameter (parameter);
2102 parameter = new G4UIparameter ("font_size", 'd', omitable = true);
2103 parameter->SetDefaultValue (12);
2104 parameter->SetGuidance ("pixels");
2105 fpCommand->SetParameter (parameter);
2106 parameter = new G4UIparameter ("x_offset", 'd', omitable = true);
2107 parameter->SetDefaultValue (0);
2108 parameter->SetGuidance ("pixels");
2109 fpCommand->SetParameter (parameter);
2110 parameter = new G4UIparameter ("y_offset", 'd', omitable = true);
2111 parameter->SetDefaultValue (0);
2112 parameter->SetGuidance ("pixels");
2113 fpCommand->SetParameter (parameter);
2114 parameter = new G4UIparameter ("text", 's', omitable = true);
2115 parameter->SetGuidance ("The rest of the line is text.");
2116 parameter->SetDefaultValue ("Hello G4");
2117 fpCommand->SetParameter (parameter);
2118}
bool G4bool
Definition: G4Types.hh:67
void SetParameter(G4UIparameter *const newParameter)
Definition: G4UIcommand.hh:147
void SetDefaultValue(const char *theDefaultValue)
void SetGuidance(const char *theGuidance)

◆ ~G4VisCommandSceneAddText()

G4VisCommandSceneAddText::~G4VisCommandSceneAddText ( )
virtual

Definition at line 2120 of file G4VisCommandsSceneAdd.cc.

2120 {
2121 delete fpCommand;
2122}

Member Function Documentation

◆ GetCurrentValue()

G4String G4VisCommandSceneAddText::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 2124 of file G4VisCommandsSceneAdd.cc.

2124 {
2125 return "";
2126}

◆ SetNewValue()

void G4VisCommandSceneAddText::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 2128 of file G4VisCommandsSceneAdd.cc.

2128 {
2129
2131 G4bool warn = verbosity >= G4VisManager::warnings;
2132
2134 if (!pScene) {
2135 if (verbosity >= G4VisManager::errors) {
2136 G4cout << "ERROR: No current scene. Please create one." << G4endl;
2137 }
2138 return;
2139 }
2140
2141 G4Tokenizer next(newValue);
2142 G4double x = StoD(next());
2143 G4double y = StoD(next());
2144 G4double z = StoD(next());
2145 G4String unitString = next();
2146 G4double font_size = StoD(next());
2147 G4double x_offset = StoD(next());
2148 G4double y_offset = StoD(next());
2149 G4String text = next("\n");
2150
2151 G4double unit = G4UIcommand::ValueOf(unitString);
2152 x *= unit; y *= unit; z *= unit;
2153
2154 G4Text g4text(text, G4Point3D(x,y,z));
2156 g4text.SetVisAttributes(visAtts);
2157 g4text.SetLayout(fCurrentTextLayout);
2158 g4text.SetScreenSize(font_size);
2159 g4text.SetOffset(x_offset,y_offset);
2160 G4VModel* model = new G4TextModel(g4text);
2161 const G4String& currentSceneName = pScene -> GetName ();
2162 G4bool successful = pScene -> AddRunDurationModel (model, warn);
2163 if (successful) {
2164 if (verbosity >= G4VisManager::confirmations) {
2165 G4cout << "Text \"" << text
2166 << "\" has been added to scene \"" << currentSceneName << "\"."
2167 << G4endl;
2168 }
2169 }
2170 else G4VisCommandsSceneAddUnsuccessful(verbosity);
2171 UpdateVisManagerScene (currentSceneName);
2172}
HepGeom::Point3D< G4double > G4Point3D
Definition: G4Point3D.hh:35
double G4double
Definition: G4Types.hh:64
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
Definition: G4Text.hh:73
static G4double ValueOf(const char *unitName)
Definition: G4UIcommand.cc:288
G4double StoD(G4String s)
static G4Colour fCurrentTextColour
static G4VisManager * fpVisManager
static G4Text::Layout fCurrentTextLayout
void UpdateVisManagerScene(const G4String &sceneName="")
G4Scene * GetCurrentScene() const
static Verbosity GetVerbosity()

The documentation for this class was generated from the following files: