Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4XXX Class Reference

#include <G4XXX.hh>

+ Inheritance diagram for G4XXX:

Public Member Functions

 G4XXX ()
 
virtual ~G4XXX ()
 
G4VSceneHandlerCreateSceneHandler (const G4String &name="")
 
G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name="")
 
- Public Member Functions inherited from G4VGraphicsSystem
 G4VGraphicsSystem (const G4String &name, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, Functionality f)
 
 G4VGraphicsSystem (const G4String &name, const G4String &nickname, const G4String &description, Functionality f)
 
virtual ~G4VGraphicsSystem ()
 
virtual G4VSceneHandlerCreateSceneHandler (const G4String &name)=0
 
virtual G4VViewerCreateViewer (G4VSceneHandler &, const G4String &name)=0
 
const G4StringGetName () const
 
const G4StringGetNickname () const
 
const G4StringGetDescription () const
 
Functionality GetFunctionality () const
 
virtual G4bool IsUISessionCompatible () const
 
void SetName (const G4String &)
 
void SetNickname (const G4String &)
 
void SetDescription (const G4String &)
 
void SetFunctionality (Functionality)
 

Additional Inherited Members

- Public Types inherited from G4VGraphicsSystem
enum  Functionality {
  noFunctionality , nonEuclidian , twoD , twoDStore ,
  threeD , threeDInteractive , virtualReality
}
 
- Protected Attributes inherited from G4VGraphicsSystem
G4String fName
 
G4String fNickname
 
G4String fDescription
 
Functionality fFunctionality
 

Detailed Description

Definition at line 39 of file G4XXX.hh.

Constructor & Destructor Documentation

◆ G4XXX()

G4XXX::G4XXX ( )

Definition at line 38 of file G4XXX.cc.

38 :
39 G4VGraphicsSystem("G4XXX",
40 "XXX",
41 "Simplest possible graphics driver",
42 G4VGraphicsSystem::noFunctionality //?? Your functionality
43 )
44{}

◆ ~G4XXX()

G4XXX::~G4XXX ( )
virtual

Definition at line 46 of file G4XXX.cc.

46{}

Member Function Documentation

◆ CreateSceneHandler()

G4VSceneHandler * G4XXX::CreateSceneHandler ( const G4String name = "")
virtual

Implements G4VGraphicsSystem.

Definition at line 48 of file G4XXX.cc.

48 {
49 G4VSceneHandler* pScene = new G4XXXSceneHandler(*this, name);
50 return pScene;
51}

◆ CreateViewer()

G4VViewer * G4XXX::CreateViewer ( G4VSceneHandler scene,
const G4String name = "" 
)
virtual

Implements G4VGraphicsSystem.

Definition at line 53 of file G4XXX.cc.

54 {
55 G4VViewer* pView =
56 new G4XXXViewer((G4XXXSceneHandler&) scene, name);
57 if (pView) {
58 if (pView->GetViewId() < 0) {
59 G4cout <<
60 "G4XXX::CreateViewer: ERROR flagged by negative"
61 " view id in G4XXXViewer creation."
62 "\n Destroying view and returning null pointer."
63 << G4endl;
64 delete pView;
65 pView = 0;
66 }
67 }
68 else {
69 G4cout <<
70 "G4XXX::CreateViewer: ERROR: null pointer on new G4XXXViewer."
71 << G4endl;
72 }
73 return pView;
74}
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
G4int GetViewId() const

The documentation for this class was generated from the following files: