Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandSceneAddArrow2D Class Reference

#include <G4VisCommandsSceneAdd.hh>

+ Inheritance diagram for G4VisCommandSceneAddArrow2D:

Public Member Functions

 G4VisCommandSceneAddArrow2D ()
 
virtual ~G4VisCommandSceneAddArrow2D ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc)
 
virtual ~G4UImessenger ()
 
virtual G4String GetCurrentValue (G4UIcommand *command)
 
virtual void SetNewValue (G4UIcommand *command, G4String newValue)
 
G4bool operator== (const G4UImessenger &messenger) const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentLineWidth = 1.
 
static G4ModelingParameters::PVNameCopyNoPath fCurrentTouchablePath
 

Detailed Description

Definition at line 57 of file G4VisCommandsSceneAdd.hh.

Constructor & Destructor Documentation

◆ G4VisCommandSceneAddArrow2D()

G4VisCommandSceneAddArrow2D::G4VisCommandSceneAddArrow2D ( )

Definition at line 170 of file G4VisCommandsSceneAdd.cc.

170 {
171 fpCommand = new G4UIcommand("/vis/scene/add/arrow2D", this);
172 fpCommand -> SetGuidance ("Adds 2D arrow to current scene.");
173 G4bool omitable;
174 G4UIparameter* parameter;
175 parameter = new G4UIparameter ("x1", 'd', omitable = false);
176 fpCommand -> SetParameter (parameter);
177 parameter = new G4UIparameter ("y1", 'd', omitable = false);
178 fpCommand -> SetParameter (parameter);
179 parameter = new G4UIparameter ("x2", 'd', omitable = false);
180 fpCommand -> SetParameter (parameter);
181 parameter = new G4UIparameter ("y2", 'd', omitable = false);
182 fpCommand -> SetParameter (parameter);
183}
bool G4bool
Definition: G4Types.hh:67

◆ ~G4VisCommandSceneAddArrow2D()

G4VisCommandSceneAddArrow2D::~G4VisCommandSceneAddArrow2D ( )
virtual

Definition at line 185 of file G4VisCommandsSceneAdd.cc.

185 {
186 delete fpCommand;
187}

Member Function Documentation

◆ GetCurrentValue()

G4String G4VisCommandSceneAddArrow2D::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 189 of file G4VisCommandsSceneAdd.cc.

189 {
190 return "";
191}

◆ SetNewValue()

void G4VisCommandSceneAddArrow2D::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 193 of file G4VisCommandsSceneAdd.cc.

194{
196 G4bool warn(verbosity >= G4VisManager::warnings);
197
199 if (!pScene) {
200 if (verbosity >= G4VisManager::errors) {
201 G4cout << "ERROR: No current scene. Please create one." << G4endl;
202 }
203 return;
204 }
205
206 G4double x1, y1, x2, y2;
207 std::istringstream is(newValue);
208 is >> x1 >> y1 >> x2 >> y2;
209
210 Arrow2D* arrow2D = new Arrow2D
211 (x1, y1, x2, y2, fCurrentLineWidth, fCurrentColour);
212 G4VModel* model =
214 model->SetType("Arrow2D");
215 model->SetGlobalTag("Arrow2D");
216 model->SetGlobalDescription("Arrow2D: " + newValue);
217 const G4String& currentSceneName = pScene -> GetName ();
218 G4bool successful = pScene -> AddRunDurationModel (model, warn);
219 if (successful) {
220 if (verbosity >= G4VisManager::confirmations) {
221 G4cout << "A 2D arrow has been added to scene \""
222 << currentSceneName << "\"."
223 << G4endl;
224 }
225 }
226 else G4VisCommandsSceneAddUnsuccessful(verbosity);
227 UpdateVisManagerScene (currentSceneName);
228}
double G4double
Definition: G4Types.hh:64
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
void SetType(const G4String &)
void SetGlobalDescription(const G4String &)
void SetGlobalTag(const G4String &)
static G4VisManager * fpVisManager
static G4double fCurrentLineWidth
static G4Colour fCurrentColour
void UpdateVisManagerScene(const G4String &sceneName="")
G4Scene * GetCurrentScene() const
static Verbosity GetVerbosity()

The documentation for this class was generated from the following files: