Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4RectangularTrimmedSurface.hh
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1//
2// ********************************************************************
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25//
26//
27// $Id$
28//
29// ----------------------------------------------------------------------
30// Class G4BezierSurface
31//
32// Class description:
33//
34// Definition of a rectangular trimmed surface.
35
36// Authors: J.Sulkimo, P.Urban.
37// Revisions by: L.Broglia, G.Cosmo.
38// ----------------------------------------------------------------------
39#ifndef __RECTRIMMEDSURFACE_H
40#define __RECTRIMMEDSURFACE_H
41
43
45{
46
47public: // with description
48
51 // Constructor & destructor
52
53 G4int Intersect(const G4Ray&);
54 // Counts the number of intersections of a the surface by a ray.
55 // If no intersection is found, it sets distance = kInfinity and returns 0.
56
57 void CalcBBox();
58 // Computes the bounding-box.
59
60 virtual const char* Name() const;
61 // Returns the class type name.
62
63private:
64
67
68private:
69
70 G4Surface* BasisSurface;
71
72 G4double TrimU1,TrimU2;
73 G4double TrimV1,TrimV2;
74
75 G4Point3D TrimPointU1, TrimPointU2;
76 G4Point3D TrimPointV1, TrimPointV2;
77
78};
79
80#endif
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
Definition: G4Ray.hh:49
virtual const char * Name() const