Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
Loading...
Searching...
No Matches
G4BigBanger.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26// $Id$
27//
28// 20100315 M. Kelsey -- Remove "using" directive and unnecessary #includes.
29// 20100407 M. Kelsey -- Replace std::vector<> returns with data members.
30// 20100413 M. Kelsey -- Pass G4CollisionOutput by ref to ::collide()
31// 20100517 M. Kelsey -- Inherit from common base class
32// 20100519 M. Kelsey -- Get rid of proton and neutron masses as arguments!
33// 20100714 M. Kelsey -- Switch to new G4CascadeColliderBase class
34// 20100726 M. Kelsey -- Move std::vector<> buffer to .hh file
35// 20100928 M. Kelsey -- Migrate to integer A and Z
36
37#ifndef G4BIG_BANGER_HH
38#define G4BIG_BANGER_HH
39
42#include <vector>
43
45
46
48public:
50 virtual ~G4BigBanger() {};
51
52 void collide(G4InuclParticle* bullet, G4InuclParticle* target,
53 G4CollisionOutput& output);
54
55private:
56 void generateBangInSCM(G4double etot, G4int a, G4int z);
57
58 void generateMomentumModules(G4double etot, G4int a, G4int z);
59
60 G4double xProbability(G4double x, G4int a) const;
61
62 G4double maxProbability(G4int a) const;
63
64 G4double generateX(G4int ia, G4double promax) const;
65
66 // Buffers for big-bang results
67 std::vector<G4InuclElementaryParticle> particles;
68 std::vector<G4double> momModules;
69 std::vector<G4LorentzVector> scm_momentums;
70};
71
72#endif /* G4BIG_BANGER_HH */
73
74
75
76
77
78
79
80
81
82
83
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
void collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output)
Definition: G4BigBanger.cc:65
virtual ~G4BigBanger()
Definition: G4BigBanger.hh:50