Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
|
#include <G4BigBanger.hh>
Public Member Functions | |
G4BigBanger () | |
virtual | ~G4BigBanger () |
void | collide (G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output) |
Public Member Functions inherited from G4CascadeColliderBase | |
G4CascadeColliderBase (const char *name, G4int verbose=0) | |
virtual | ~G4CascadeColliderBase () |
virtual void | rescatter (G4InuclParticle *, G4KineticTrackVector *, G4V3DNucleus *, G4CollisionOutput &) |
virtual void | setVerboseLevel (G4int verbose=0) |
virtual void | setConservationChecks (G4bool doBalance=true) |
Public Member Functions inherited from G4VCascadeCollider | |
G4VCascadeCollider (const char *name, G4int verbose=0) | |
virtual | ~G4VCascadeCollider () |
virtual void | collide (G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output)=0 |
virtual void | setVerboseLevel (G4int verbose=0) |
Definition at line 47 of file G4BigBanger.hh.
G4BigBanger::G4BigBanger | ( | ) |
Definition at line 62 of file G4BigBanger.cc.
|
inlinevirtual |
Definition at line 50 of file G4BigBanger.hh.
|
virtual |
Implements G4VCascadeCollider.
Definition at line 65 of file G4BigBanger.cc.
Referenced by G4CascadeDeexcitation::collide(), and G4EquilibriumEvaporator::collide().