Geant4
11.2.2
Toolkit for the simulation of the passage of particles through matter
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G4PSNofCollision Member List
This is the complete list of members for
G4PSNofCollision
, including all inherited members.
CheckAndSetUnit
(const G4String &unit, const G4String &category)
G4VPrimitiveScorer
protected
clear
() override
G4PSNofCollision
virtual
ComputeCurrentSolid
(G4Step *aStep)
G4VPrimitiveScorer
protected
ComputeSolid
(G4Step *aStep, G4int replicaIdx)
G4VPrimitiveScorer
protected
detector
G4VPrimitiveScorer
protected
DrawAll
()
G4VPrimitiveScorer
virtual
EndOfEvent
(G4HCofThisEvent *)
G4VPrimitiveScorer
virtual
filter
G4VPrimitiveScorer
protected
fNi
G4VPrimitiveScorer
protected
fNj
G4VPrimitiveScorer
protected
fNk
G4VPrimitiveScorer
protected
G4PSNofCollision
(G4String name, G4int depth=0)
G4PSNofCollision
G4VPrimitiveScorer
(G4String name, G4int depth=0)
G4VPrimitiveScorer
GetCollectionID
(G4int)
G4VPrimitiveScorer
GetFilter
() const
G4VPrimitiveScorer
inline
GetIndex
(G4Step *)
G4VPrimitiveScorer
protected
virtual
GetMultiFunctionalDetector
() const
G4VPrimitiveScorer
inline
GetName
() const
G4VPrimitiveScorer
inline
GetUnit
() const
G4VPrimitiveScorer
inline
GetUnitValue
() const
G4VPrimitiveScorer
inline
GetVerboseLevel
() const
G4VPrimitiveScorer
inline
indexDepth
G4VPrimitiveScorer
protected
Initialize
(G4HCofThisEvent *) override
G4PSNofCollision
virtual
primitiveName
G4VPrimitiveScorer
protected
PrintAll
() override
G4PSNofCollision
virtual
ProcessHits
(G4Step *, G4TouchableHistory *) override
G4PSNofCollision
protected
virtual
SetFilter
(G4VSDFilter *f)
G4VPrimitiveScorer
inline
SetMultiFunctionalDetector
(G4MultiFunctionalDetector *d)
G4VPrimitiveScorer
inline
SetNijk
(G4int i, G4int j, G4int k)
G4VPrimitiveScorer
inline
SetUnit
(const G4String &unit)
G4PSNofCollision
virtual
SetVerboseLevel
(G4int vl)
G4VPrimitiveScorer
inline
unitName
G4VPrimitiveScorer
protected
unitValue
G4VPrimitiveScorer
protected
verboseLevel
G4VPrimitiveScorer
protected
Weighted
(G4bool flg=true)
G4PSNofCollision
inline
~G4PSNofCollision
() override=default
G4PSNofCollision
~G4VPrimitiveScorer
()=default
G4VPrimitiveScorer
virtual
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