Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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#include <Transform3D.h>
Public Member Functions | |
RotateY3D () | |
RotateY3D (double a) | |
Public Member Functions inherited from HepGeom::Rotate3D | |
Rotate3D () | |
Rotate3D (const CLHEP::HepRotation &mt) | |
Rotate3D (double a, const Point3D< double > &p1, const Point3D< double > &p2) | |
Rotate3D (double a, const Vector3D< double > &v) | |
Rotate3D (const Point3D< double > &fr1, const Point3D< double > &fr2, const Point3D< double > &to1, const Point3D< double > &to2) | |
Public Member Functions inherited from HepGeom::Transform3D | |
Transform3D () | |
Transform3D (const CLHEP::HepRotation &mt, const CLHEP::Hep3Vector &v) | |
Transform3D (const Point3D< double > &fr0, const Point3D< double > &fr1, const Point3D< double > &fr2, const Point3D< double > &to0, const Point3D< double > &to1, const Point3D< double > &to2) | |
Transform3D (const Transform3D &mt)=default | |
Transform3D (Transform3D &&mt)=default | |
~Transform3D ()=default | |
Transform3D & | operator= (const Transform3D &mt)=default |
Transform3D & | operator= (Transform3D &&mt)=default |
const Transform3D_row | operator[] (int) const |
double | operator() (int, int) const |
double | xx () const |
double | xy () const |
double | xz () const |
double | yx () const |
double | yy () const |
double | yz () const |
double | zx () const |
double | zy () const |
double | zz () const |
double | dx () const |
double | dy () const |
double | dz () const |
void | setIdentity () |
Transform3D | inverse () const |
Transform3D | operator* (const Transform3D &b) const |
void | getDecomposition (Scale3D &scale, Rotate3D &rotation, Translate3D &translation) const |
bool | isNear (const Transform3D &t, double tolerance=2.2E-14) const |
CLHEP::HepRotation | getRotation () const |
CLHEP::Hep3Vector | getTranslation () const |
bool | operator== (const Transform3D &transform) const |
bool | operator!= (const Transform3D &transform) const |
Additional Inherited Members | |
Static Public Attributes inherited from HepGeom::Transform3D | |
static DLL_API const Transform3D | Identity = Transform3D () |
Protected Member Functions inherited from HepGeom::Transform3D | |
Transform3D (double XX, double XY, double XZ, double DX, double YX, double YY, double YZ, double DY, double ZX, double ZY, double ZZ, double DZ) | |
void | setTransform (double XX, double XY, double XZ, double DX, double YX, double YY, double YZ, double DY, double ZX, double ZY, double ZZ, double DZ) |
Protected Attributes inherited from HepGeom::Transform3D | |
double | xx_ |
double | xy_ |
double | xz_ |
double | dx_ |
double | yx_ |
double | yy_ |
double | yz_ |
double | dy_ |
double | zx_ |
double | zy_ |
double | zz_ |
double | dz_ |
Constructs a rotation around y-axis. This class provides additional constructors for Transform3D and should not be used as a separate class.
Example of use:
Definition at line 453 of file Transform3D.h.
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inline |
Default constructor: sets the Identity transformation.
Definition at line 457 of file Transform3D.h.
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inline |
Constructs a rotation around y-axis by angle a.
Definition at line 461 of file Transform3D.h.