Geant4 11.2.2
Toolkit for the simulation of the passage of particles through matter
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#include <G4VSceneHandler.hh>
Public Member Functions | |
PseudoSceneFor3DRectMeshPositions (G4PhysicalVolumeModel *pvModel, const G4Mesh *pMesh, std::multimap< const G4Material *, const G4ThreeVector > &positionByMaterial, std::map< const G4Material *, NameAndVisAtts > &nameAndVisAttsByMaterial) | |
Public Member Functions inherited from G4PseudoScene | |
G4PseudoScene ()=default | |
virtual | ~G4PseudoScene ()=default |
void | PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &visAttributes) |
void | PostAddSolid () |
void | AddCompound (const G4VTrajectory &) |
void | AddCompound (const G4VHit &) |
void | AddCompound (const G4VDigi &) |
void | AddCompound (const G4THitsMap< G4double > &) |
void | AddCompound (const G4THitsMap< G4StatDouble > &) |
void | AddCompound (const G4Mesh &) |
void | BeginPrimitives (const G4Transform3D &) |
void | EndPrimitives () |
void | BeginPrimitives2D (const G4Transform3D &) |
void | EndPrimitives2D () |
void | AddPrimitive (const G4Polyline &) |
void | AddPrimitive (const G4Text &) |
void | AddPrimitive (const G4Circle &) |
void | AddPrimitive (const G4Square &) |
void | AddPrimitive (const G4Polymarker &) |
void | AddPrimitive (const G4Polyhedron &) |
void | AddPrimitive (const G4Plotter &) |
Public Member Functions inherited from G4VGraphicsScene | |
G4VGraphicsScene () | |
virtual | ~G4VGraphicsScene () |
virtual const G4VisExtent & | GetExtent () const |
Additional Inherited Members | |
Protected Member Functions inherited from G4PseudoScene | |
Protected Attributes inherited from G4PseudoScene | |
const G4Transform3D * | fpCurrentObjectTransformation = nullptr |
const G4VisAttributes * | fpVisAttributes = nullptr |
Definition at line 353 of file G4VSceneHandler.hh.
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inline |
Definition at line 355 of file G4VSceneHandler.hh.